v.out.pov(1)

NAME
v.out.pov - Converts GRASS x,y,z points to POV-Ray x,z,y format.

KEYWORDS
vector, export, output

SYNOPSIS
v.out.pov
v.out.pov --help
v.out.pov input=name [layer=string] [type=string[,string,...]] output=name [size=string] [zmod=string] [objmod=string] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

  Flags:

--overwrite
    Allow output files to overwrite existing files

--help
    Print usage summary

--verbose
    Verbose module output

--quiet
    Quiet module output

--ui
    Force launching GUI dialog

  Parameters:

input=name [required]
    Name of input vector map
    Or data source for direct OGR access

layer=string
    Layer number or name (’-1’ for all layers)
    A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
    Default: -1

type=string[,string,...]
    Input feature type
    Options: point, line, boundary, centroid, area, face, kernel
    Default: point,line,area,face

output=name [required]
    Name for output POV file

size=string
    Radius of sphere for points and tube for lines
    May be also variable, e.g. grass_r.
    Default: 10

zmod=string
    This string is appended to each z coordinate. Examples: ’*10’, ’+1000’, ’*10+100’, ’*exaggeration’

objmod=string
    Object modifier (OBJECT_MODIFIER in POV-Ray documentation)
    Example: "pigment { color red 0 green 1 blue 0 }"

DESCRIPTION
v.out.pov converts GRASS vector data to POV-Ray format (www.povray.com)

EXAMPLE

v.out.pov input=vector3d output=vector3d.pov objmod="pigment { color red 0 green 1 blue 0 }"

The generated file can be included in an existing .pov file with the following statement:

#include "vector3d.pov"

REFERENCES
POV-Ray

SEE ALSO
r.out.pov

AUTHOR
Radim Blazek, ITC-Irst, Trento, Italy

SOURCE CODE

Available at: v.out.pov source code (history)

Accessed: Saturday May 09 13:02:27 2026

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