PangoFc.Decoder
Description: Reference for PangoFc.Decoder

### Class

# PangoFcDecoder

since: 1.6

#### Description [src]

    abstract class PangoFc.Decoder : GObject.Object
    {
      /* No available fields */
    }

`PangoFcDecoder` is a virtual base class that implementations will inherit from.

It’s the interface that is used to define a custom encoding for a font. These objects are created in your code from a function callback that was originally registered with `pango_fc_font_map_add_decoder_find_func()`. Pango requires information about the supported charset for a font as well as the individual character to glyph conversions. Pango gets that information via the #get_charset and #get_glyph callbacks into your object implementation.

Available since: 1.6

#### Ancestors

- GObject

#### Instance methods

###### pango_fc_decoder_get_charset

Generates an `FcCharSet` of supported characters for the `fcfont` given.

since: 1.6

###### pango_fc_decoder_get_glyph

Generates a `PangoGlyph` for the given Unicode point using the custom decoder.

since: 1.6

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

#### Signals

##### Signals inherited from GObject (1)

###### GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

#### Class structure

    struct PangoFcDecoderClass {
      FcCharSet* (* get_charset) (
        PangoFcDecoder* decoder,
        PangoFcFont* fcfont
      );
      PangoGlyph (* get_glyph) (
        PangoFcDecoder* decoder,
        PangoFcFont* fcfont,
        guint32 wc
      );
      void (* _pango_reserved1) (
    void
      );
      void (* _pango_reserved2) (
    void
      );
      void (* _pango_reserved3) (
    void
      );
      void (* _pango_reserved4) (
    void
      );

    }

Class structure for `PangoFcDecoder`.

###### Class members

`get_charset: FcCharSet* (* get_charset) ( PangoFcDecoder* decoder, PangoFcFont* fcfont )`

  This returns an `FcCharset` given a `PangoFcFont` that includes a list of supported characters in the font. The `FcCharSet` that is returned should be an internal reference to your code. Pango will not free this structure. It is important that you make this callback fast because this callback is called separately for each character to determine Unicode coverage.

`get_glyph: PangoGlyph (* get_glyph) ( PangoFcDecoder* decoder, PangoFcFont* fcfont, guint32 wc )`

  This returns a single `PangoGlyph` for a given Unicode code point.

`_pango_reserved1: void (* _pango_reserved1) ( void )`

  No description available.

`_pango_reserved2: void (* _pango_reserved2) ( void )`

  No description available.

`_pango_reserved3: void (* _pango_reserved3) ( void )`

  No description available.

`_pango_reserved4: void (* _pango_reserved4) ( void )`

  No description available.

#### Virtual methods

###### PangoFc.DecoderClass.get_charset

Generates an `FcCharSet` of supported characters for the `fcfont` given.

since: 1.6

###### PangoFc.DecoderClass.get_glyph

Generates a `PangoGlyph` for the given Unicode point using the custom decoder.

since: 1.6