<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
  <MasterDeviceNames>
    <Manufacturer>Yamaha</Manufacturer>
    <Model>PSR-DJX</Model>
    <CustomDeviceMode Name="Mode 1">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="10" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Name Set 1">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="PRESET BANK A">
        <PatchNameList>
          <Patch Number="001" Name="DJX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="Fuzzline">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Talkbox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="Acid Sync">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="Universe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="Adrenaline">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Fragile">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Cut Glass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="Killer S">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Reso-X">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="118"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Choppy">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="PhatMan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="Organese">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="Happy Vibes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="TriTouch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="Sync">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="MC-Line">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="Alien">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="Psyche">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="Clanger">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="Square Lead 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="Square Lead 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="Break It">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="122"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="Scary">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="Move It">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="120"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="Robot Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="Fat">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="Seq Ana">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="Stab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="118"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="Pulse Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="Sawtooth Lead 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="Sawtooth Lead 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="Bedtime">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="121"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="Sequenza">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="Insomnia">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="Wave 2001">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="Amber">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="Eerie">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="Trance Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="Techno Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="Kickin B">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="Bassline">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="Nu Floor">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="Fish 303">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="No,No.No">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="118"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="Nu Swing">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="Synth Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="Analog Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="Dance Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="Snap Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="Old Mini">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="115"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="Power Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="Dub Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="Factory">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="118"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="Hyper">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="Kidz Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="120"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="Techno">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="121"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="Acoustic Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="Finger Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="Pick Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="Fretless Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="Slap Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="Scratch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065" Name="Killer DJ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="FMTB 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="BLJ Trill">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="Omen-FX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="Rave Pipe 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="Rave Pipe 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="FMTB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="GtrChord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073" Name="HiquiTB">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="Reverse">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="Signal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="Aah">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="Turntable">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="Metal Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="Sharp Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="Mild Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="PRESET BANK B">
        <PatchNameList>
          <Patch Number="001" Name="Come On 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="Come on 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Get Up!">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="Go!!">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="Huea">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="Hiuhu">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Yo-Kurt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Oh Babe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="Ohh 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Ohh 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="One More Time">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="10"/>
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          </Patch>
          <Patch Number="012" Name="Uhh">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="11"/>
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          </Patch>
          <Patch Number="013" Name="Uhh+Hit">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="12"/>
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          </Patch>
          <Patch Number="014" Name="Yeah...">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="091bpmC4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="32"/>
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          </Patch>
          <Patch Number="016" Name="095bpmC4">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
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          </Patch>
          <Patch Number="017" Name="096bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          </Patch>
          <Patch Number="018" Name="102bpmC4">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="103bpmC4">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
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          </Patch>
          <Patch Number="020" Name="106bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          </Patch>
          <Patch Number="021" Name="110bpmC4">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
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          </Patch>
          <Patch Number="022" Name="114bpmC4">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="123"/>
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          </Patch>
          <Patch Number="023" Name="134bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="024" Name="135bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="025" Name="137bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="026" Name="138bpmC4">
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          <Patch Number="027" Name="144bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          </Patch>
          <Patch Number="028" Name="160bpmC4">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="029" Name="Samba 137">
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              <ControlChange Control="0" Value="0"/>
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          </Patch>
          <Patch Number="030" Name="Funky Electric Piano">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="4"/>
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          </Patch>
          <Patch Number="031" Name="DX Electric Piano">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="5"/>
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          </Patch>
          <Patch Number="032" Name="CP 80">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="2"/>
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          <Patch Number="033" Name="Bell Electric Piano">
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          <Patch Number="034" Name="Clavi">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="7"/>
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          <Patch Number="035" Name="Jazz Organ 1">
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          <Patch Number="036" Name="Jazz Organ 2">
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          <Patch Number="037" Name="Rock Organ">
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              <ProgramChange Number="18"/>
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          <Patch Number="038" Name="Cheez Organ">
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          <Patch Number="039" Name="16 + 2 Organ">
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          <Patch Number="040" Name="Dance Organ">
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          <Patch Number="041" Name="MissU">
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          <Patch Number="042" Name="R&amp;B Organ">
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          <Patch Number="043" Name="Octave Guitar">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="26"/>
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          <Patch Number="044" Name="Clean Guitar">
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          <Patch Number="045" Name="Muted Guitar">
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          <Patch Number="046" Name="Overdriven Guitar">
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          <Patch Number="047" Name="Strings">
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          <Patch Number="048" Name="Marcato Strings">
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          <Patch Number="049" Name="Synth Strings">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="050" Name="StringPad">
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          <Patch Number="051" Name="Pizzicato">
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          <Patch Number="052" Name="Techno Brass">
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          <Patch Number="053" Name="Jump Brass">
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          <Patch Number="054" Name="Brass Phrase">
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          <Patch Number="056" Name="Bright Brass">
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          <Patch Number="057" Name="Brass Tek">
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          <Patch Number="058" Name="Ethnic Flute">
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          <Patch Number="059" Name="Coco Flute">
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          <Patch Number="060" Name="Claps-X">
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          <Patch Number="061" Name="Rim-X">
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          <Patch Number="062" Name="Tom-X">
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          <Patch Number="063" Name="Sampled Voice">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
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        </PatchNameList>
      </PatchBank>
      <PatchBank Name="DRUM KIT BANK">
        <PatchNameList>
          <Patch Number="001" Name="Standard Kit 1">
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          <Patch Number="002" Name="Standard Kit 2">
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              <ProgramChange Number="1"/>
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          <Patch Number="003" Name="Room Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
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          </Patch>
          <Patch Number="004" Name="Rock Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
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          </Patch>
          <Patch Number="005" Name="Electronic Kit 1">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
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          </Patch>
          <Patch Number="006" Name="Analog Kit 1">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
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          <Patch Number="007" Name="Dance Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="27"/>
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          <Patch Number="008" Name="Jazz Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="32"/>
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          </Patch>
          <Patch Number="009" Name="Brush Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="40"/>
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          </Patch>
          <Patch Number="010" Name="Symphony Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
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          <Patch Number="011" Name="Analog Kit 2">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
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          </Patch>
          <Patch Number="012" Name="Analog Kit 3">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="20"/>
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          </Patch>
          <Patch Number="013" Name="Electronic Kit 2">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
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          </Patch>
          <Patch Number="014" Name="B900 Kit">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
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          </Patch>
          <Patch Number="015" Name="DJX Kit">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GM BANKS">
        <PatchNameList>
          <Patch Number="001" Name="Acoustic Grand Piano" ProgramChange="0"/>
          <Patch Number="002" Name="Bright Acoustic Piano" ProgramChange="1"/>
          <Patch Number="003" Name="Electric Grand Piano" ProgramChange="2"/>
          <Patch Number="004" Name="Honky-Tonk Piano" ProgramChange="3"/>
          <Patch Number="005" Name="Electric Piano 1" ProgramChange="4"/>
          <Patch Number="006" Name="Electric Piano 2" ProgramChange="5"/>
          <Patch Number="007" Name="Harpsichord" ProgramChange="6"/>
          <Patch Number="008" Name="Clavinet" ProgramChange="7"/>
          <Patch Number="009" Name="Celesta" ProgramChange="8"/>
          <Patch Number="010" Name="Glockenspiel" ProgramChange="9"/>
          <Patch Number="011" Name="Music Box" ProgramChange="10"/>
          <Patch Number="012" Name="Vibraphone" ProgramChange="11"/>
          <Patch Number="013" Name="Marimba" ProgramChange="12"/>
          <Patch Number="014" Name="Xylophone" ProgramChange="13"/>
          <Patch Number="015" Name="Tubular Bells" ProgramChange="14"/>
          <Patch Number="016" Name="Dulcimer" ProgramChange="15"/>
          <Patch Number="017" Name="Drawbar Organ" ProgramChange="16"/>
          <Patch Number="018" Name="Percussive Organ" ProgramChange="17"/>
          <Patch Number="019" Name="Rock Organ" ProgramChange="18"/>
          <Patch Number="020" Name="Church Organ" ProgramChange="19"/>
          <Patch Number="021" Name="Reed Organ" ProgramChange="20"/>
          <Patch Number="022" Name="Accordion" ProgramChange="21"/>
          <Patch Number="023" Name="Harmonica" ProgramChange="22"/>
          <Patch Number="024" Name="Bandoneon" ProgramChange="23"/>
          <Patch Number="025" Name="Nylon String Guitar" ProgramChange="24"/>
          <Patch Number="026" Name="Steel String Guitar" ProgramChange="25"/>
          <Patch Number="027" Name="Jazz Guitar" ProgramChange="26"/>
          <Patch Number="028" Name="Clean Guitar" ProgramChange="27"/>
          <Patch Number="029" Name="Muted Guitar" ProgramChange="28"/>
          <Patch Number="030" Name="Overdriven Guitar" ProgramChange="29"/>
          <Patch Number="031" Name="Distortion Guitar" ProgramChange="30"/>
          <Patch Number="032" Name="Guitar Harmonics" ProgramChange="31"/>
          <Patch Number="033" Name="Acoustic Bass" ProgramChange="32"/>
          <Patch Number="034" Name="Fingered Bass" ProgramChange="33"/>
          <Patch Number="035" Name="Picked Bass" ProgramChange="34"/>
          <Patch Number="036" Name="Fretless Bass" ProgramChange="35"/>
          <Patch Number="037" Name="Slap Bass 1" ProgramChange="36"/>
          <Patch Number="038" Name="Slap Bass 2" ProgramChange="37"/>
          <Patch Number="039" Name="Synth Bass 1" ProgramChange="38"/>
          <Patch Number="040" Name="Synth Bass 2" ProgramChange="39"/>
          <Patch Number="041" Name="Violin" ProgramChange="40"/>
          <Patch Number="042" Name="Viola" ProgramChange="41"/>
          <Patch Number="043" Name="Cello" ProgramChange="42"/>
          <Patch Number="044" Name="Contrabass" ProgramChange="43"/>
          <Patch Number="045" Name="Tremolo Strings" ProgramChange="44"/>
          <Patch Number="046" Name="Pizzicato Strings" ProgramChange="45"/>
          <Patch Number="047" Name="Orchestral Harp" ProgramChange="46"/>
          <Patch Number="048" Name="Timpani" ProgramChange="47"/>
          <Patch Number="049" Name="String Ensemble 1" ProgramChange="48"/>
          <Patch Number="050" Name="String Ensemble 2" ProgramChange="49"/>
          <Patch Number="051" Name="Synth Strings 1" ProgramChange="50"/>
          <Patch Number="052" Name="Synth Strings 2" ProgramChange="51"/>
          <Patch Number="053" Name="Choir Aahs" ProgramChange="52"/>
          <Patch Number="054" Name="Voice Oohs" ProgramChange="53"/>
          <Patch Number="055" Name="Synth Voice" ProgramChange="54"/>
          <Patch Number="056" Name="Orchestra Hit" ProgramChange="55"/>
          <Patch Number="057" Name="Trumpet" ProgramChange="56"/>
          <Patch Number="058" Name="Trombone" ProgramChange="57"/>
          <Patch Number="059" Name="Tuba" ProgramChange="58"/>
          <Patch Number="060" Name="Muted Trumpet" ProgramChange="59"/>
          <Patch Number="061" Name="French Horn" ProgramChange="60"/>
          <Patch Number="062" Name="Brass Section" ProgramChange="61"/>
          <Patch Number="063" Name="Synth Brass 1" ProgramChange="62"/>
          <Patch Number="064" Name="Synth Brass 2" ProgramChange="63"/>
          <Patch Number="065" Name="Soprano Sax" ProgramChange="64"/>
          <Patch Number="066" Name="Alto Sax" ProgramChange="65"/>
          <Patch Number="067" Name="Tenor Sax" ProgramChange="66"/>
          <Patch Number="068" Name="Baritone Sax" ProgramChange="67"/>
          <Patch Number="069" Name="Oboe" ProgramChange="68"/>
          <Patch Number="070" Name="English Horn" ProgramChange="69"/>
          <Patch Number="071" Name="Bassoon" ProgramChange="70"/>
          <Patch Number="072" Name="Clarinet" ProgramChange="71"/>
          <Patch Number="073" Name="Piccolo" ProgramChange="72"/>
          <Patch Number="074" Name="Flute" ProgramChange="73"/>
          <Patch Number="075" Name="Recorder" ProgramChange="74"/>
          <Patch Number="076" Name="Pan Flute" ProgramChange="75"/>
          <Patch Number="077" Name="Blown Bottle" ProgramChange="76"/>
          <Patch Number="078" Name="Shakuhachi" ProgramChange="77"/>
          <Patch Number="079" Name="Whistle" ProgramChange="78"/>
          <Patch Number="080" Name="Ocarina" ProgramChange="79"/>
          <Patch Number="081" Name="Square Lead" ProgramChange="80"/>
          <Patch Number="082" Name="Sawtooth Lead" ProgramChange="81"/>
          <Patch Number="083" Name="Calliope Lead" ProgramChange="82"/>
          <Patch Number="084" Name="Chiff Lead" ProgramChange="83"/>
          <Patch Number="085" Name="Charang Lead" ProgramChange="84"/>
          <Patch Number="086" Name="Voice Lead" ProgramChange="85"/>
          <Patch Number="087" Name="Fifths Lead" ProgramChange="86"/>
          <Patch Number="088" Name="Bass &amp; Lead" ProgramChange="87"/>
          <Patch Number="089" Name="New Age Pad" ProgramChange="88"/>
          <Patch Number="090" Name="Warm Pad" ProgramChange="89"/>
          <Patch Number="091" Name="Polysynth Pad" ProgramChange="90"/>
          <Patch Number="092" Name="Choir Pad" ProgramChange="91"/>
          <Patch Number="093" Name="Bowed Pad" ProgramChange="92"/>
          <Patch Number="094" Name="Metalic Pad" ProgramChange="93"/>
          <Patch Number="095" Name="Halo Pad" ProgramChange="94"/>
          <Patch Number="096" Name="Sweep Pad" ProgramChange="95"/>
          <Patch Number="097" Name="Rain" ProgramChange="96"/>
          <Patch Number="098" Name="Soundtrack" ProgramChange="97"/>
          <Patch Number="099" Name="Crystal" ProgramChange="98"/>
          <Patch Number="100" Name="Atmosphere" ProgramChange="99"/>
          <Patch Number="101" Name="Brightness" ProgramChange="100"/>
          <Patch Number="102" Name="Goblins" ProgramChange="101"/>
          <Patch Number="103" Name="Echoes" ProgramChange="102"/>
          <Patch Number="104" Name="Sci-Fi" ProgramChange="103"/>
          <Patch Number="105" Name="Sitar" ProgramChange="104"/>
          <Patch Number="106" Name="Banjo" ProgramChange="105"/>
          <Patch Number="107" Name="Shamisen" ProgramChange="106"/>
          <Patch Number="108" Name="Koto" ProgramChange="107"/>
          <Patch Number="109" Name="Kalimba" ProgramChange="108"/>
          <Patch Number="110" Name="Bagpipe" ProgramChange="109"/>
          <Patch Number="111" Name="Fiddle" ProgramChange="110"/>
          <Patch Number="112" Name="Shannai" ProgramChange="111"/>
          <Patch Number="113" Name="Tinkle Bell" ProgramChange="112"/>
          <Patch Number="114" Name="Agogo" ProgramChange="113"/>
          <Patch Number="115" Name="Steel Drums" ProgramChange="114"/>
          <Patch Number="116" Name="Woodblock" ProgramChange="115"/>
          <Patch Number="117" Name="Taiko Drum" ProgramChange="116"/>
          <Patch Number="118" Name="Melodic Tom" ProgramChange="117"/>
          <Patch Number="119" Name="Synth Drum" ProgramChange="118"/>
          <Patch Number="120" Name="Reverse Cymbal" ProgramChange="119"/>
          <Patch Number="121" Name="Fret Noise" ProgramChange="120"/>
          <Patch Number="122" Name="Breath Noise" ProgramChange="121"/>
          <Patch Number="123" Name="Seashore" ProgramChange="122"/>
          <Patch Number="124" Name="Bird Tweet" ProgramChange="123"/>
          <Patch Number="125" Name="Telephone Ring" ProgramChange="124"/>
          <Patch Number="126" Name="Helicopter" ProgramChange="125"/>
          <Patch Number="127" Name="Applause" ProgramChange="126"/>
          <Patch Number="128" Name="Gunshot" ProgramChange="127"/>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
  </MasterDeviceNames>
</MIDINameDocument>
