<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
  <MasterDeviceNames>
    <Manufacturer>Roland</Manufacturer>
    <Model>MC-303</Model>
    <CustomDeviceMode Name="Mode 1">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="10" NameSet="Name Set 2"/>
        <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Name Set 1">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="false"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="Bank 1 - Synth">
        <MIDICommands>
          <ControlChange Control="0" Value="64"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="01" Name="Lead TB 1" ProgramChange="0"/>
          <Patch Number="01+" Name="Lead TB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="01+" Name="Wow TB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="01+" Name="Lead TB 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02" Name="MG Saw" ProgramChange="1"/>
          <Patch Number="02+" Name="Voc.Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="Cheese Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="Calc. Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="OB2 Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="Juno6 Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="JP8 Pls.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="71"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="MG Pls 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="72"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="02+" Name="Flicker Pls">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="73"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="03" Name="Tri Lead 1" ProgramChange="2"/>
          <Patch Number="03+" Name="Tri Lead 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="03+" Name="PR5 Squ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="04" Name="JU2 SubOsc" ProgramChange="3"/>
          <Patch Number="04+" Name="Frog Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05" Name="Seq Synth" ProgramChange="4"/>
          <Patch Number="05+" Name="Polysynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05+" Name="JP8 Pls">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05+" Name="JP8 Squ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05+" Name="260 Pls 90">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05+" Name="Reso Pls">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="05+" Name="Reso Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="06" Name="Soft Lead" ProgramChange="5"/>
          <Patch Number="06+" Name="8DV Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="06+" Name="PR5 Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="06+" Name="D50 Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="07" Name="MG Sweep" ProgramChange="6"/>
          <Patch Number="07+" Name="Sweep Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="07+" Name="Vocorder Man">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="08" Name="4th Lead 1" ProgramChange="7"/>
          <Patch Number="08+" Name="4th Lead 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 2 - S.Bass">
        <MIDICommands>
          <ControlChange Control="0" Value="64"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="09" Name="Normal TB" ProgramChange="8"/>
          <Patch Number="09+" Name="Dist. TB 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="09+" Name="Dist. TB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="09+" Name="Acid TB 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="09+" Name="Acid TB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="09+" Name="Acid TB 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="09+" Name="Acid TB 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="10" Name="101 Bass 1" ProgramChange="9"/>
          <Patch Number="10+" Name="101 Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="10+" Name="101 Bass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="10+" Name="House Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="10+" Name="Sine Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="10+" Name="Dub Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="11" Name="Pizz Bass" ProgramChange="10"/>
          <Patch Number="12" Name="MG Bass 1" ProgramChange="11"/>
          <Patch Number="12+" Name="MG Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="12+" Name="MG Bass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="12+" Name="MG Bass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="12+" Name="FM Super Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="12+" Name="Cheese Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="12+" Name="Syn.SB Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13" Name="Blip Bass" ProgramChange="12"/>
          <Patch Number="13+" Name="KGP Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="TBMG Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="MG bass 5">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="JPMG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="Click Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="KMP Bas">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="13+" Name="Osc. Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="71"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14" Name="Reso. Bass" ProgramChange="13"/>
          <Patch Number="14+" Name="Wow MG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="Wow 101 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="Sweep Wow Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="MG 5th Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="Doom Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="Rubber Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="14+" Name="Rubber Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="71"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="15" Name="Acid Bass" ProgramChange="14"/>
          <Patch Number="15+" Name="Bubble Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="16" Name="Organ Bass" ProgramChange="15"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 3 Bass Guitar">
        <PatchNameList>
          <Patch Number="17" Name="Ac. Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="17" Name="Ac. Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="18" Name="Fingered Bs 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="18" Name="Fingered Bs 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="19" Name="Picked Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="19" Name="Dust Pick Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="19" Name="Picked bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="20" Name="Fretless Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="21" Name="Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 4 Synth Stack">
        <MIDICommands>
          <ControlChange Control="0" Value="64"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="22" Name="Syn. Stack 1" ProgramChange="21"/>
          <Patch Number="22" Name="Oct. Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="22" Name="Syn. Stack 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="22" Name="Saw Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="23" Name="Syn. SB 1" ProgramChange="22"/>
          <Patch Number="23" Name="Syn. SB 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="23" Name="Brass Perc.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="23" Name="Dirty SB">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 5 Synth Pad">
        <PatchNameList>
          <Patch Number="24" Name="Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="Feed Back Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="X-MOD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="Pacifica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="7th Atom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="Outer Space">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="24" Name="Rev. Atom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
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            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="808 CH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="808 OH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="78 CH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="78 OH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="707 CH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="707 OH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="606 CH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="909 CH 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="71"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="909 CH 2 ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="72"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="909 OH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="73"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="909 Dist. OH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="74"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 24 - Cymbal">
        <PatchNameList>
          <Patch Number="112+" Name="909 Crash">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="808 Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="909 Ride Cym.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Ride Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="Ride Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="Asian Gong">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="Reverse Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 25 - Clap">
        <PatchNameList>
          <Patch Number="117" Name="808 Clap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Finger Snap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Hip Clap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="Shake &amp; Light Clap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Rap &amp; Real Clap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="909 &amp; Hard Clap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="HC2 &amp; 707 Clap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 26 - Snare Drum (Single)">
        <PatchNameList>
          <Patch Number="119" Name="Funky Ghost">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Clap SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Fat SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Tight SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="909 SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120" Name="808 SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Elec SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="80809 SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Slap ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Blip SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 27 - Snare Drum (Kit)">
        <PatchNameList>
          <Patch Number="121" Name="Rim SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Jngl.SD Kit 1 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Jngl.SD Kit 2 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Mute SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Funky SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Rap SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Dry SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122" Name="Brush Tap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="Brush Slap *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="Brush Swirl *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="909 SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="808 SD Kit 1 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Hyper SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="FX SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="808 SD Kit 2 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="606 SD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 28 - Bass Drum (Single)">
        <PatchNameList>
          <Patch Number="125" Name="Blip BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Cave BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="808 BD 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="808 BD 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Elec. BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Afro Feet BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bank 29 - Bass Drum (Kit)">
        <PatchNameList>
          <Patch Number="127" Name="Dist. BD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Jngl.BD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="65"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="909 BD Kit 1 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="66"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="909 BD Kit 2 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="67"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="909 BD Kit 3 *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="68"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Dry BD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="69"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="606 BD Kit *2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="70"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <ChannelNameSet Name="Name Set 2">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="false"/>
        <AvailableChannel Channel="2" Available="false"/>
        <AvailableChannel Channel="3" Available="false"/>
        <AvailableChannel Channel="4" Available="false"/>
        <AvailableChannel Channel="5" Available="false"/>
        <AvailableChannel Channel="6" Available="false"/>
        <AvailableChannel Channel="7" Available="false"/>
        <AvailableChannel Channel="8" Available="false"/>
        <AvailableChannel Channel="9" Available="false"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="false"/>
        <AvailableChannel Channel="12" Available="false"/>
        <AvailableChannel Channel="13" Available="false"/>
        <AvailableChannel Channel="14" Available="false"/>
        <AvailableChannel Channel="15" Available="false"/>
        <AvailableChannel Channel="16" Available="false"/>
      </AvailableForChannels>
      <PatchBank Name="MC-303 Drums">
        <PatchNameList>
          <Patch Number="1" Name="TR-909" ProgramChange="0">
            <UsesNoteNameList Name="TR909 Set"/>
          </Patch>
          <Patch Number="9" Name="TR-808" ProgramChange="8">
            <UsesNoteNameList Name="TR-808"/>
          </Patch>
          <Patch Number="17" Name="CR-78/606" ProgramChange="16">
            <UsesNoteNameList Name="CR-78/606"/>
          </Patch>
          <Patch Number="25" Name="Jazz Set" ProgramChange="24">
            <UsesNoteNameList Name="Jazz Set"/>
          </Patch>
          <Patch Number="26" Name="Brush Set" ProgramChange="25">
            <UsesNoteNameList Name="Brush Set"/>
          </Patch>
          <Patch Number="33" Name="Jungle Set" ProgramChange="32">
            <UsesNoteNameList Name="Jungle Set"/>
          </Patch>
          <Patch Number="41" Name="House Set" ProgramChange="40">
            <UsesNoteNameList Name="House Set"/>
          </Patch>
          <Patch Number="49" Name="Techno 1" ProgramChange="48">
            <UsesNoteNameList Name="Techno Set1"/>
          </Patch>
          <Patch Number="57" Name="Techno 2" ProgramChange="56">
            <UsesNoteNameList Name="Techno Set2"/>
          </Patch>
          <Patch Number="65" Name="Techno 3" ProgramChange="64">
            <UsesNoteNameList Name="Techno 3"/>
          </Patch>
          <Patch Number="73" Name="Abstract Set" ProgramChange="72">
            <UsesNoteNameList Name="Abstract Set"/>
          </Patch>
          <Patch Number="81" Name="HipHop Set" ProgramChange="80">
            <UsesNoteNameList Name="HipHop Set"/>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <NoteNameList Name="TR909 Set">
      <Note Number="11" Name="909 SD1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Rim SD 1"/>
      <Note Number="14" Name="Hyper SD 1"/>
      <Note Number="15" Name="Hyper SD 2"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="909 BD 3"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="606 BD 3"/>
      <Note Number="23" Name="909 BD 9"/>
      <Note Number="24" Name="909 BD 1"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="909 SD 3"/>
      <Note Number="27" Name="Hip Clap 1"/>
      <Note Number="28" Name="909 SD 1"/>
      <Note Number="29" Name="78 Lo Tom"/>
      <Note Number="30" Name="808 CH"/>
      <Note Number="31" Name="78 Mid Tom"/>
      <Note Number="32" Name="606 CH"/>
      <Note Number="33" Name="78 Hi Tom"/>
      <Note Number="34" Name="909 Dist.OH"/>
      <Note Number="35" Name="909 BD 9"/>
      <Note Number="36" Name="909 BD 1"/>
      <Note Number="37" Name="909 Rim Shot"/>
      <Note Number="38" Name="909 SD 2"/>
      <Note Number="39" Name="909 Clap"/>
      <Note Number="40" Name="909 SD 1"/>
      <Note Number="41" Name="909 Lo Tom 1"/>
      <Note Number="42" Name="909 CH"/>
      <Note Number="43" Name="909 Lo Tom 2"/>
      <Note Number="44" Name="909 CH 2"/>
      <Note Number="45" Name="909 Mid Tom 1"/>
      <Note Number="46" Name="909 OH"/>
      <Note Number="47" Name="909 Mid Tom 2"/>
      <Note Number="48" Name="909 Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="909  Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash2"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="TR-808">
      <Note Number="11" Name="909 SD1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="808 SD 3"/>
      <Note Number="14" Name="808 SD 5"/>
      <Note Number="15" Name="Hyper SD 1"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Jungle 808 BD"/>
      <Note Number="20" Name="909 BD 4"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="Dry BD 2"/>
      <Note Number="23" Name="909 BD 8"/>
      <Note Number="24" Name="Elec.BD"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="Elec.SD1"/>
      <Note Number="27" Name="Rap Clap 1"/>
      <Note Number="28" Name="Elec.SD 2"/>
      <Note Number="29" Name="Lo Synth Tom"/>
      <Note Number="30" Name="Real CH 1"/>
      <Note Number="31" Name="Mid Synth Tom"/>
      <Note Number="32" Name="707 OH"/>
      <Note Number="33" Name="Hi Synth Tom"/>
      <Note Number="34" Name="Real OH 2"/>
      <Note Number="35" Name="808 BD"/>
      <Note Number="36" Name="808 BD 2"/>
      <Note Number="37" Name="808 Rim Shot"/>
      <Note Number="38" Name="808 SD 2"/>
      <Note Number="39" Name="808 Clap"/>
      <Note Number="40" Name="808 SD 1"/>
      <Note Number="41" Name="808 Lo Tom 1"/>
      <Note Number="42" Name="808 CH"/>
      <Note Number="43" Name="808 Lo Tom 2"/>
      <Note Number="44" Name="808 CH"/>
      <Note Number="45" Name="808 Mid Tom 1"/>
      <Note Number="46" Name="808 OH"/>
      <Note Number="47" Name="808 Mid Tom 2"/>
      <Note Number="48" Name="808 Hi Tom 1"/>
      <Note Number="49" Name="808 Cymbal 1"/>
      <Note Number="50" Name="808 Hi Tom 2"/>
      <Note Number="51" Name="808 Cymbal 2"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="78 Tamb."/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="909 Crash 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Elec.Hi Bongo"/>
      <Note Number="61" Name="Elec.Lo Bongo"/>
      <Note Number="62" Name="808 Hi Conga"/>
      <Note Number="63" Name="808 Mid Conga"/>
      <Note Number="64" Name="808 Lo Conga"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="CR-78/606">
      <Note Number="11" Name="909 SD1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="808 SD 3"/>
      <Note Number="14" Name="808 SD 5"/>
      <Note Number="15" Name="Hyper SD 1"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Jungle 808 BD"/>
      <Note Number="20" Name="909 BD 4"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="Dry BD 2"/>
      <Note Number="23" Name="606 BD 3"/>
      <Note Number="24" Name="606 BD 1"/>
      <Note Number="25" Name="Tiny Rim 3"/>
      <Note Number="26" Name="606 SD 3"/>
      <Note Number="27" Name="HC2 Clap"/>
      <Note Number="28" Name="606 SD 1"/>
      <Note Number="29" Name="808 Lo Tom"/>
      <Note Number="30" Name="606 CH"/>
      <Note Number="31" Name="808 Mid Tom"/>
      <Note Number="32" Name="707 CH"/>
      <Note Number="33" Name="808 Hi Tom"/>
      <Note Number="34" Name="808 OH"/>
      <Note Number="35" Name="606 BD 3"/>
      <Note Number="36" Name="606 BD 1"/>
      <Note Number="37" Name="808 Rim Shot"/>
      <Note Number="38" Name="808 SD 1"/>
      <Note Number="39" Name="808 Clap"/>
      <Note Number="40" Name="78 SD"/>
      <Note Number="41" Name="78 Lo Tom 1"/>
      <Note Number="42" Name="78 CH"/>
      <Note Number="43" Name="78 Lo Tom 2"/>
      <Note Number="44" Name="808 CHH"/>
      <Note Number="45" Name="78 Mid Tom 1"/>
      <Note Number="46" Name="78 OH"/>
      <Note Number="47" Name="78 Mid Tom 2"/>
      <Note Number="48" Name="78 Hi Tom 1"/>
      <Note Number="49" Name="808 Cymbal 1"/>
      <Note Number="50" Name="78 Hi Tom 2"/>
      <Note Number="51" Name="808 Cymbal 2"/>
      <Note Number="52" Name="Rev. Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="78 Tamb."/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="909 Crash 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Elec.Hi Bongo"/>
      <Note Number="61" Name="Elec.Lo Bongo"/>
      <Note Number="62" Name="808 Hi Conga"/>
      <Note Number="63" Name="808 Mid Conga"/>
      <Note Number="64" Name="808 Lo Conga"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Jazz Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Dry SD 1"/>
      <Note Number="14" Name="Jungle SD 1"/>
      <Note Number="15" Name="Fat SD"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="909 BD 3"/>
      <Note Number="21" Name="Dry BD 3"/>
      <Note Number="22" Name="606 BD 1"/>
      <Note Number="23" Name="808 BD 2"/>
      <Note Number="24" Name="Dry BD 2"/>
      <Note Number="25" Name="909 Rim Shot"/>
      <Note Number="26" Name="Funky Ghost"/>
      <Note Number="27" Name="Hip Clap 1"/>
      <Note Number="28" Name="Funky SD 2"/>
      <Note Number="29" Name="909 Lo Tom 3"/>
      <Note Number="30" Name="Room CH"/>
      <Note Number="31" Name="909 Mid Tom 3"/>
      <Note Number="32" Name="Real PH 2"/>
      <Note Number="33" Name="909 Hi Tom 3"/>
      <Note Number="34" Name="Room OH"/>
      <Note Number="35" Name="808 BD 2"/>
      <Note Number="36" Name="Dry BD 2"/>
      <Note Number="37" Name="Rim Shot"/>
      <Note Number="38" Name="Dry SD 1"/>
      <Note Number="39" Name="Real Clap"/>
      <Note Number="40" Name="Funky SD 1"/>
      <Note Number="41" Name="Ac.Lo Tom 1"/>
      <Note Number="42" Name="Real CH 1"/>
      <Note Number="43" Name="Ac.Lo Tom 2"/>
      <Note Number="44" Name="Real PH 1"/>
      <Note Number="45" Name="Ac.Mid Tom 1"/>
      <Note Number="46" Name="Real OH 1"/>
      <Note Number="47" Name="Ac.Mid Tom 2"/>
      <Note Number="48" Name="Ac.Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="Ac.Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="78 Tamb."/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="909 Crash 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Brush Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Clp SD 1"/>
      <Note Number="14" Name="Rim SD 1"/>
      <Note Number="15" Name="Funky SD 1"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="909 BD 3"/>
      <Note Number="21" Name="Dry BD 3"/>
      <Note Number="22" Name="606 BD 2"/>
      <Note Number="23" Name="606 BD 1"/>
      <Note Number="24" Name="Dry BD 2"/>
      <Note Number="25" Name="909 Rim Shot"/>
      <Note Number="26" Name="Fat SD"/>
      <Note Number="27" Name="Real Clap"/>
      <Note Number="28" Name="Tight SD"/>
      <Note Number="29" Name="909 Lo Tom 3"/>
      <Note Number="30" Name="Real CH 1"/>
      <Note Number="31" Name="909 Mid Tom 3"/>
      <Note Number="32" Name="Real PH 1"/>
      <Note Number="33" Name="909 Hi Tom 3"/>
      <Note Number="34" Name="Real OH 2"/>
      <Note Number="35" Name="808 BD 2"/>
      <Note Number="36" Name="Dry BD 2"/>
      <Note Number="37" Name="Rim Shot"/>
      <Note Number="38" Name="Brush Tap"/>
      <Note Number="39" Name="Brush Slap"/>
      <Note Number="40" Name="Brush Swirl"/>
      <Note Number="41" Name="Ac.Lo Tom 1"/>
      <Note Number="42" Name="Real CH 2"/>
      <Note Number="43" Name="Ac.Lo Tom2"/>
      <Note Number="44" Name="Real RH 2"/>
      <Note Number="45" Name="Ac.Mid Tom 1"/>
      <Note Number="46" Name="Real OH 2"/>
      <Note Number="47" Name="Ac.Mid Tom 2"/>
      <Note Number="48" Name="Ac.Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="Ac.Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="909 Crash 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Jungle Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="Bamboo Stk."/>
      <Note Number="13" Name="Jungl SD 3"/>
      <Note Number="14" Name="Funky SD 1"/>
      <Note Number="15" Name="Clp SD 1"/>
      <Note Number="16" Name="606 SD 2"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Heart Beat"/>
      <Note Number="20" Name="Dry BD 1"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="Jungle BD 2"/>
      <Note Number="23" Name="909 BD 7"/>
      <Note Number="24" Name="909 BD 9"/>
      <Note Number="25" Name="Tiny Rim 4"/>
      <Note Number="26" Name="Tamb.SD 1"/>
      <Note Number="27" Name="Rap Clap 2"/>
      <Note Number="28" Name="JungleSD 4"/>
      <Note Number="29" Name="Lo BambooTom"/>
      <Note Number="30" Name="808 CH"/>
      <Note Number="31" Name="Mid BambooTom"/>
      <Note Number="32" Name="707 CH"/>
      <Note Number="33" Name="Hi BambooTom"/>
      <Note Number="34" Name="707 OH"/>
      <Note Number="35" Name="Jungle 808 BD"/>
      <Note Number="36" Name="Jungle BD 1"/>
      <Note Number="37" Name="Tiny Rim 2"/>
      <Note Number="38" Name="Jungle SD 2"/>
      <Note Number="39" Name="Hard Clap"/>
      <Note Number="40" Name="Jungle SD 1"/>
      <Note Number="41" Name="909 Lo Tom 1"/>
      <Note Number="42" Name="Real CH 1"/>
      <Note Number="43" Name="909 Lo Tom 2"/>
      <Note Number="44" Name="Jungle Tamb"/>
      <Note Number="45" Name="909 Mid Tom 1"/>
      <Note Number="46" Name="Room OH"/>
      <Note Number="47" Name="909 Mid Tom 2"/>
      <Note Number="48" Name="909 Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="909 Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Hit Tamb."/>
      <Note Number="55" Name="909 Crash"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="909 Crash 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Woodblock"/>
      <Note Number="77" Name="Lo Woodblock"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="House Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Jungle SD 1"/>
      <Note Number="14" Name="Hyper SD 2"/>
      <Note Number="15" Name="Tiny SD"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="Dry BD 1"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="606 BD 3"/>
      <Note Number="23" Name="909 BD 9"/>
      <Note Number="24" Name="909 BD 7"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="Funky SD"/>
      <Note Number="27" Name="Real Clap"/>
      <Note Number="28" Name="Rap SD"/>
      <Note Number="29" Name="808 Lo Tom 1"/>
      <Note Number="30" Name="808 CH"/>
      <Note Number="31" Name="808 Mid Tom 3"/>
      <Note Number="32" Name="Real PH 1"/>
      <Note Number="33" Name="808 Hi Tom 3"/>
      <Note Number="34" Name="808 OH"/>
      <Note Number="35" Name="909 BD 6"/>
      <Note Number="36" Name="909 BD 3"/>
      <Note Number="37" Name="909 Rim Shot"/>
      <Note Number="38" Name="909 SD 3"/>
      <Note Number="39" Name="909 Clap"/>
      <Note Number="40" Name="Clp SD 1"/>
      <Note Number="41" Name="909 Lo Tom 1"/>
      <Note Number="42" Name="909 CH"/>
      <Note Number="43" Name="909 Lo Tom 2"/>
      <Note Number="44" Name="909 CH 2"/>
      <Note Number="45" Name="909 Mid Tom 1"/>
      <Note Number="46" Name="909 OH"/>
      <Note Number="47" Name="909 Mid Tom 2"/>
      <Note Number="48" Name="909 Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="909 Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Cabasa Up"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Mute Pandeiro"/>
      <Note Number="77" Name="Open Pandeiro"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Techno Set1">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Funky SD 1"/>
      <Note Number="14" Name="Hyper SD 1"/>
      <Note Number="15" Name="Tamb SD 3"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Jungle 808 BD"/>
      <Note Number="20" Name="909 BD 10"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="606 BD 1"/>
      <Note Number="23" Name="909 BD 9"/>
      <Note Number="24" Name="909 BD 8"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="90 9 SD 3"/>
      <Note Number="27" Name="HC2 Clap"/>
      <Note Number="28" Name="909 SD 1"/>
      <Note Number="29" Name="Tablabaya"/>
      <Note Number="30" Name="808 CH"/>
      <Note Number="31" Name="Lo Udo"/>
      <Note Number="32" Name="Room CH 1"/>
      <Note Number="33" Name="Hi Udo"/>
      <Note Number="34" Name="909 OH"/>
      <Note Number="35" Name="Afro Feet Kick"/>
      <Note Number="36" Name="909 BD 6"/>
      <Note Number="37" Name="808 Rim Shot"/>
      <Note Number="38" Name="909 SD 2"/>
      <Note Number="39" Name="707 Clap"/>
      <Note Number="40" Name="80809 SD"/>
      <Note Number="41" Name="909 Lo Tom 1"/>
      <Note Number="42" Name="707 CH"/>
      <Note Number="43" Name="909 Lo Tom 2"/>
      <Note Number="44" Name="Real PH 1"/>
      <Note Number="45" Name="909 Mid Tom 1"/>
      <Note Number="46" Name="707 OH"/>
      <Note Number="47" Name="909 Mid Tom 2"/>
      <Note Number="48" Name="909 Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="909 Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Elec.Hi Bongo"/>
      <Note Number="61" Name="Elec.Lo Bongo"/>
      <Note Number="62" Name="808 Hi Conga"/>
      <Note Number="63" Name="808 Mid Conga"/>
      <Note Number="64" Name="808 Lo Conga"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="808 Claves"/>
      <Note Number="76" Name="Hi Hyoshigi"/>
      <Note Number="77" Name="Lo Hyoshigi"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Techno Set2">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Rim SD 2"/>
      <Note Number="14" Name="Hard SD 1"/>
      <Note Number="15" Name="Bamboo SD"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Jungle 808 BD"/>
      <Note Number="20" Name="Dist BD 3"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="Jungle BD 2"/>
      <Note Number="23" Name="909 BD 9"/>
      <Note Number="24" Name="909 BD 7"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="HYper SD 3"/>
      <Note Number="27" Name="707 Clap"/>
      <Note Number="28" Name="Tamb SD 2"/>
      <Note Number="29" Name="Lo Bim Hit"/>
      <Note Number="30" Name="808 CH"/>
      <Note Number="31" Name="Mid Bim Hit"/>
      <Note Number="32" Name="70 CH"/>
      <Note Number="33" Name="Hi Bim Hit"/>
      <Note Number="34" Name="Room OH"/>
      <Note Number="35" Name="Dist.BD 2"/>
      <Note Number="36" Name="Dist.BD 1"/>
      <Note Number="37" Name="909 Rim Shot"/>
      <Note Number="38" Name="909 SD 3"/>
      <Note Number="39" Name="Hyper SD 2"/>
      <Note Number="40" Name="FX SD 1"/>
      <Note Number="41" Name="Elec.Lo Tom 1"/>
      <Note Number="42" Name="909 CH"/>
      <Note Number="43" Name="Elec.Lo Tom 2"/>
      <Note Number="44" Name="Room CH"/>
      <Note Number="45" Name="Elec.Mid Tom 1"/>
      <Note Number="46" Name="909 Dist.OH"/>
      <Note Number="47" Name="Elec.Mid Tom 2"/>
      <Note Number="48" Name="Elec.Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="Elec.Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="808 Claves"/>
      <Note Number="76" Name="Hi Hyoshigi"/>
      <Note Number="77" Name="Lo Hyoshigi"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Techno 3">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Funky SD 1"/>
      <Note Number="14" Name="Elec.SD"/>
      <Note Number="15" Name="Hyper SD 3"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="Jungle 808 BD"/>
      <Note Number="20" Name="909 BD 10"/>
      <Note Number="21" Name="Blip BD"/>
      <Note Number="22" Name="606 BD 3"/>
      <Note Number="23" Name="Dist.BD 3"/>
      <Note Number="24" Name="909 BD 5"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="Noise SD"/>
      <Note Number="27" Name="909 Clap"/>
      <Note Number="28" Name="80809 SD"/>
      <Note Number="29" Name="Lo Synth Tom"/>
      <Note Number="30" Name="707 CH"/>
      <Note Number="31" Name="Mid Synth Tom"/>
      <Note Number="32" Name="Room CH"/>
      <Note Number="33" Name="Hi Synth Tom"/>
      <Note Number="34" Name="909 OH"/>
      <Note Number="35" Name="909 BD 7"/>
      <Note Number="36" Name="909 BD 8"/>
      <Note Number="37" Name="Dust Rim Shot"/>
      <Note Number="38" Name="Slap"/>
      <Note Number="39" Name="808 Clap"/>
      <Note Number="40" Name="Blip SD"/>
      <Note Number="41" Name="78 Lo Tom 1"/>
      <Note Number="42" Name="808 CH"/>
      <Note Number="43" Name="78 Lo Tom 2"/>
      <Note Number="44" Name="Real PH 1"/>
      <Note Number="45" Name="78 Mid Tom 1"/>
      <Note Number="46" Name="808 OH "/>
      <Note Number="47" Name="78 Mid Tom 2"/>
      <Note Number="48" Name="78 Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="78 Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Elec.Hi Bongo"/>
      <Note Number="61" Name="Elec.Lo Bongo"/>
      <Note Number="62" Name="808 Hi Conga"/>
      <Note Number="63" Name="808 Mid Conga"/>
      <Note Number="64" Name="808 Lo Conga"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="808 Claves"/>
      <Note Number="76" Name="Hi Hyoshigi"/>
      <Note Number="77" Name="Lo Hyoshigi"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="Abstract Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Hard SD 2"/>
      <Note Number="14" Name="FX SD 2"/>
      <Note Number="15" Name="Jungle SD 1"/>
      <Note Number="16" Name="Finger Snap"/>
      <Note Number="17" Name="909 BD 2"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="Dry BD 1"/>
      <Note Number="21" Name="Blip BD 2"/>
      <Note Number="22" Name="606 BD 1"/>
      <Note Number="23" Name="909 BD 9"/>
      <Note Number="24" Name="909 BD 8"/>
      <Note Number="25" Name="Rim Shot"/>
      <Note Number="26" Name="Funky SD 1"/>
      <Note Number="27" Name="Shake Clap"/>
      <Note Number="28" Name="Dry SD 1"/>
      <Note Number="29" Name="Ac.Lo Tom"/>
      <Note Number="30" Name="Real CH 1"/>
      <Note Number="31" Name="Ac.Mid Tom 1"/>
      <Note Number="32" Name="Room CH 1"/>
      <Note Number="33" Name="Ac.Hi Tom"/>
      <Note Number="34" Name="Room OH"/>
      <Note Number="35" Name="606 BD 1"/>
      <Note Number="36" Name="Cave BD"/>
      <Note Number="37" Name="808 Rim Shot"/>
      <Note Number="38" Name="78 SD"/>
      <Note Number="39" Name="Hyper SN 2"/>
      <Note Number="40" Name="MG Blip"/>
      <Note Number="41" Name="78 Lo Tom 1"/>
      <Note Number="42" Name="78 CH"/>
      <Note Number="43" Name="78 Lo Tom 2"/>
      <Note Number="44" Name="808 CH"/>
      <Note Number="45" Name="78 Mid Tom 1"/>
      <Note Number="46" Name="78 OH"/>
      <Note Number="47" Name="78 Mid Tom 2"/>
      <Note Number="48" Name="78 Hi Tom 1"/>
      <Note Number="49" Name="808 Cymbal 1"/>
      <Note Number="50" Name="78 Hi Tom 2"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Elec.Hi Bongo"/>
      <Note Number="61" Name="Elec.Lo Bongo"/>
      <Note Number="62" Name="808 Hi Conga"/>
      <Note Number="63" Name="808 Mid Conga"/>
      <Note Number="64" Name="808 Lo Conga"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Hi Hyoshigi"/>
      <Note Number="77" Name="Lo Hyoshigi"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
    <NoteNameList Name="HipHop Set">
      <Note Number="11" Name="909 SD 1"/>
      <Note Number="12" Name="808 SD 4"/>
      <Note Number="13" Name="Dry SD 2"/>
      <Note Number="14" Name="Jungle SD 1"/>
      <Note Number="15" Name="Clp SD 2"/>
      <Note Number="16" Name="Shake Clap"/>
      <Note Number="17" Name="909 BD 1"/>
      <Note Number="18" Name="Cave BD"/>
      <Note Number="19" Name="808 BD 1"/>
      <Note Number="20" Name="909 BD 2"/>
      <Note Number="21" Name="909 BD 7"/>
      <Note Number="22" Name="606 BD 1"/>
      <Note Number="23" Name="808 BD 2"/>
      <Note Number="24" Name="Dry BD 2"/>
      <Note Number="25" Name="909 Rim Shot"/>
      <Note Number="26" Name="Clp SD 1"/>
      <Note Number="27" Name="Hard Clap"/>
      <Note Number="28" Name="Funky SD 1"/>
      <Note Number="29" Name="909 Lo Tom"/>
      <Note Number="30" Name="Room CH 1"/>
      <Note Number="31" Name="909 Mid Tom"/>
      <Note Number="32" Name="Real CH 1"/>
      <Note Number="33" Name="909 Hi Tom"/>
      <Note Number="34" Name="Room OH"/>
      <Note Number="35" Name="Dry BD 2"/>
      <Note Number="36" Name="Dry BD 1"/>
      <Note Number="37" Name="Rim Shot"/>
      <Note Number="38" Name="Rap SD"/>
      <Note Number="39" Name="Hip Clap 1"/>
      <Note Number="40" Name="Hard SD 1"/>
      <Note Number="41" Name="Ac.Lo Tom 1"/>
      <Note Number="42" Name="Real CH 1"/>
      <Note Number="43" Name="Ac.Lo Tom 2"/>
      <Note Number="44" Name="Real PH 1"/>
      <Note Number="45" Name="Ac.Mid Tom 1"/>
      <Note Number="46" Name="Real OH 1"/>
      <Note Number="47" Name="Ac.Mid Tom 2"/>
      <Note Number="48" Name="Ac.Hi Tom 1"/>
      <Note Number="49" Name="909 Crash 1"/>
      <Note Number="50" Name="Ac.Hi Tom 1"/>
      <Note Number="51" Name="909 Ride"/>
      <Note Number="52" Name="Rev.Cymbal"/>
      <Note Number="53" Name="Asian Gong"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="909 Crash 2"/>
      <Note Number="56" Name="808 Cowbell"/>
      <Note Number="57" Name="808 Cymbal 1"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal"/>
      <Note Number="60" Name="Hi Bongo Op"/>
      <Note Number="61" Name="Lo Bongo Op"/>
      <Note Number="62" Name="Hi Conga Slap"/>
      <Note Number="63" Name="Hi Conga Open"/>
      <Note Number="64" Name="Lo Conga Open"/>
      <Note Number="65" Name="Hi Timbales"/>
      <Note Number="66" Name="Lo Timbales"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa Up"/>
      <Note Number="70" Name="Cabasa Up"/>
      <Note Number="71" Name="Short Whistle"/>
      <Note Number="72" Name="Long Whistle"/>
      <Note Number="73" Name="Short Guiro"/>
      <Note Number="74" Name="Long Guiro"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Mute Pandeiro"/>
      <Note Number="77" Name="Open Pandeiro"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triangle"/>
      <Note Number="81" Name="Open Triangle"/>
      <Note Number="82" Name="626 Shaker"/>
      <Note Number="83" Name="Oche.Hit"/>
      <Note Number="84" Name="Bam Hit"/>
      <Note Number="85" Name="Bim Hit"/>
      <Note Number="86" Name="Dist.Hit"/>
      <Note Number="87" Name="Organ Hit"/>
      <Note Number="88" Name="Douby"/>
      <Note Number="89" Name="Strings Hit"/>
      <Note Number="90" Name="Syn.Perc."/>
      <Note Number="91" Name="MG Blip1"/>
      <Note Number="92" Name="Rev.Blip"/>
      <Note Number="93" Name="Ha!"/>
      <Note Number="94" Name="Hoo!"/>
      <Note Number="95" Name="Brass Fall"/>
      <Note Number="96" Name="Scratch Push"/>
      <Note Number="97" Name="Scratch Pull"/>
      <Note Number="98" Name="Scratch Rwnd"/>
      <Note Number="99" Name="Tape Rewind"/>
      <Note Number="100" Name="Vinyl Stop"/>
      <Note Number="101" Name="Laughing"/>
      <Note Number="102" Name="Screaming"/>
      <Note Number="103" Name="Car-Pass"/>
      <Note Number="104" Name="Car-Crash"/>
      <Note Number="105" Name="Helicopter"/>
      <Note Number="106" Name="Jetplane"/>
      <Note Number="107" Name="Laser-Gun"/>
      <Note Number="108" Name="Burst Noise"/>
      <Note Number="109" Name="Starship"/>
      <Note Number="110" Name="Analog FX"/>
      <Note Number="111" Name="Bird"/>
      <Note Number="112" Name="Bubble"/>
      <Note Number="113" Name="Wind"/>
      <Note Number="114" Name="Stream"/>
      <Note Number="115" Name="Sea Shore"/>
      <Note Number="116" Name="Thunder"/>
      <Note Number="117" Name="Applause"/>
      <Note Number="118" Name="Explosion"/>
    </NoteNameList>
  </MasterDeviceNames>
</MIDINameDocument>
