<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
  <MasterDeviceNames>
    <Manufacturer>Korg</Manufacturer>
    <Model>N1</Model>
    <Model>N5</Model>
    <SupportsStandardDeviceMode Name="General MIDI"/>
    <CustomDeviceMode Name="Multi Mode">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="2" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="3" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="4" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="5" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="6" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="7" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="8" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="9" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="10" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="11" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="12" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="13" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="14" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="15" NameSet="Normal Names"/>
        <ChannelNameSetAssign Channel="16" NameSet="Normal Names"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Normal Names">
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        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="Cmb U">
        <MIDICommands>
          <ControlChange Control="0" Value="88"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="000" Name="Alignment" ProgramChange="0"/>
          <Patch Number="001" Name="Zinger EP" ProgramChange="1"/>
          <Patch Number="002" Name="Acappella" ProgramChange="2"/>
          <Patch Number="003" Name="Rain Dance" ProgramChange="3"/>
          <Patch Number="004" Name="Blue Bass" ProgramChange="4"/>
          <Patch Number="005" Name="Fast Perc" ProgramChange="5"/>
          <Patch Number="006" Name="VoxD'House" ProgramChange="6"/>
          <Patch Number="007" Name="Midnight" ProgramChange="7"/>
          <Patch Number="008" Name="Pulse:Mod" ProgramChange="8"/>
          <Patch Number="009" Name="FilmDrama" ProgramChange="9"/>
          <Patch Number="010" Name="Moonrise" ProgramChange="10"/>
          <Patch Number="011" Name="PianoMagic" ProgramChange="11"/>
          <Patch Number="012" Name="12ToneBelz" ProgramChange="12"/>
          <Patch Number="013" Name="Afro/Cuban" ProgramChange="13"/>
          <Patch Number="014" Name="CrankItUp!" ProgramChange="14"/>
          <Patch Number="015" Name="SwingHorns" ProgramChange="15"/>
          <Patch Number="016" Name="Hip House" ProgramChange="16"/>
          <Patch Number="017" Name="Sweetners" ProgramChange="17"/>
          <Patch Number="018" Name="Mega Pulse" ProgramChange="18"/>
          <Patch Number="019" Name="Wild Rave" ProgramChange="19"/>
          <Patch Number="020" Name="Flangesty" ProgramChange="20"/>
          <Patch Number="021" Name="Dynamite" ProgramChange="21"/>
          <Patch Number="022" Name="Goodbyes" ProgramChange="22"/>
          <Patch Number="023" Name="Indian Jam" ProgramChange="23"/>
          <Patch Number="024" Name="FolkGuitar" ProgramChange="24"/>
          <Patch Number="025" Name="Mr. 'BX-3'" ProgramChange="25"/>
          <Patch Number="026" Name="Dyno Split" ProgramChange="26"/>
          <Patch Number="027" Name="Pizz A Pie" ProgramChange="27"/>
          <Patch Number="028" Name="DroidRoad" ProgramChange="28"/>
          <Patch Number="029" Name="DJ*ToolBox" ProgramChange="29"/>
          <Patch Number="030" Name="Futurist" ProgramChange="30"/>
          <Patch Number="031" Name="Cyclic EP" ProgramChange="31"/>
          <Patch Number="032" Name="Vox Bells" ProgramChange="32"/>
          <Patch Number="033" Name="NightTrain" ProgramChange="33"/>
          <Patch Number="034" Name="Tune Smith" ProgramChange="34"/>
          <Patch Number="035" Name="16 Horns" ProgramChange="35"/>
          <Patch Number="036" Name="Rezzo Rave" ProgramChange="36"/>
          <Patch Number="037" Name="LegatoReed" ProgramChange="37"/>
          <Patch Number="038" Name="CanyonView" ProgramChange="38"/>
          <Patch Number="039" Name="UnderWorld" ProgramChange="39"/>
          <Patch Number="040" Name="Dizzying" ProgramChange="40"/>
          <Patch Number="041" Name="Vox King" ProgramChange="41"/>
          <Patch Number="042" Name="IceClimber" ProgramChange="42"/>
          <Patch Number="043" Name="Zen Garden" ProgramChange="43"/>
          <Patch Number="044" Name="Iron Layer" ProgramChange="44"/>
          <Patch Number="045" Name="GreatOrgan" ProgramChange="45"/>
          <Patch Number="046" Name="ForceField" ProgramChange="46"/>
          <Patch Number="047" Name="The Loner" ProgramChange="47"/>
          <Patch Number="048" Name="New Rave" ProgramChange="48"/>
          <Patch Number="049" Name="Stereo Kit" ProgramChange="49"/>
          <Patch Number="050" Name="Chem Lab" ProgramChange="50"/>
          <Patch Number="051" Name="Beefy EP" ProgramChange="51"/>
          <Patch Number="052" Name="Wordless" ProgramChange="52"/>
          <Patch Number="053" Name="Discovery" ProgramChange="53"/>
          <Patch Number="054" Name="Gtr/Flute" ProgramChange="54"/>
          <Patch Number="055" Name="Fanfare" ProgramChange="55"/>
          <Patch Number="056" Name="Virtuals" ProgramChange="56"/>
          <Patch Number="057" Name="5000 BC" ProgramChange="57"/>
          <Patch Number="058" Name="TheModKnob" ProgramChange="58"/>
          <Patch Number="059" Name="Borg Space" ProgramChange="59"/>
          <Patch Number="060" Name="DreamPulse" ProgramChange="60"/>
          <Patch Number="061" Name="InYourEyes" ProgramChange="61"/>
          <Patch Number="062" Name="The Light" ProgramChange="62"/>
          <Patch Number="063" Name="Big Ben" ProgramChange="63"/>
          <Patch Number="064" Name="Mr. Metal" ProgramChange="64"/>
          <Patch Number="065" Name="N1JazzMan" ProgramChange="65"/>
          <Patch Number="066" Name="Split Bass" ProgramChange="66"/>
          <Patch Number="067" Name="Strings" ProgramChange="67"/>
          <Patch Number="068" Name="PureAnalog" ProgramChange="68"/>
          <Patch Number="069" Name="Invaders" ProgramChange="69"/>
          <Patch Number="070" Name="Luminous" ProgramChange="70"/>
          <Patch Number="071" Name="Ballad EP" ProgramChange="71"/>
          <Patch Number="072" Name="Nashville" ProgramChange="72"/>
          <Patch Number="073" Name="Witch Hunt" ProgramChange="73"/>
          <Patch Number="074" Name="WaveGuitar" ProgramChange="74"/>
          <Patch Number="075" Name="Trpt&amp;Bones" ProgramChange="75"/>
          <Patch Number="076" Name="BS&amp;StPiano" ProgramChange="76"/>
          <Patch Number="077" Name="Heavy Bows" ProgramChange="77"/>
          <Patch Number="078" Name="TheLastOne" ProgramChange="78"/>
          <Patch Number="079" Name="Beam Me Up" ProgramChange="79"/>
          <Patch Number="080" Name="Generators" ProgramChange="80"/>
          <Patch Number="081" Name="ProStageEP" ProgramChange="81"/>
          <Patch Number="082" Name="Child Song" ProgramChange="82"/>
          <Patch Number="083" Name="Instanbul" ProgramChange="83"/>
          <Patch Number="084" Name="RezStakBS" ProgramChange="84"/>
          <Patch Number="085" Name="OverLoad!" ProgramChange="85"/>
          <Patch Number="086" Name="Latin Band" ProgramChange="86"/>
          <Patch Number="087" Name="FreshRosin" ProgramChange="87"/>
          <Patch Number="088" Name="GlassPipes" ProgramChange="88"/>
          <Patch Number="089" Name="Elements" ProgramChange="89"/>
          <Patch Number="090" Name="PowderSnow" ProgramChange="90"/>
          <Patch Number="091" Name="Mouth Harp" ProgramChange="91"/>
          <Patch Number="092" Name="Sea Horses" ProgramChange="92"/>
          <Patch Number="093" Name="Trinidad" ProgramChange="93"/>
          <Patch Number="094" Name="AtTheFeast" ProgramChange="94"/>
          <Patch Number="095" Name="Eruption" ProgramChange="95"/>
          <Patch Number="096" Name="CelticBand" ProgramChange="96"/>
          <Patch Number="097" Name="HarpString" ProgramChange="97"/>
          <Patch Number="098" Name="Unison" ProgramChange="98"/>
          <Patch Number="099" Name="MotherShip" ProgramChange="99"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Cmb A">
        <MIDICommands>
          <ControlChange Control="0" Value="89"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="000" Name="Megatron" ProgramChange="0"/>
          <Patch Number="001" Name="Rock Piano" ProgramChange="1"/>
          <Patch Number="002" Name="Boys Choir" ProgramChange="2"/>
          <Patch Number="003" Name="SongOfLife" ProgramChange="3"/>
          <Patch Number="004" Name="StickSplit" ProgramChange="4"/>
          <Patch Number="005" Name="Stax Organ" ProgramChange="5"/>
          <Patch Number="006" Name="NeuroFunk" ProgramChange="6"/>
          <Patch Number="007" Name="NightMusic" ProgramChange="7"/>
          <Patch Number="008" Name="Hard Sync" ProgramChange="8"/>
          <Patch Number="009" Name="Slammin'" ProgramChange="9"/>
          <Patch Number="010" Name="Meletronic" ProgramChange="10"/>
          <Patch Number="011" Name="Power Comp" ProgramChange="11"/>
          <Patch Number="012" Name="TheRedSun" ProgramChange="12"/>
          <Patch Number="013" Name="Ethnetic" ProgramChange="13"/>
          <Patch Number="014" Name="Guitar Man" ProgramChange="14"/>
          <Patch Number="015" Name="MutedHorns" ProgramChange="15"/>
          <Patch Number="016" Name="Euroman" ProgramChange="16"/>
          <Patch Number="017" Name="BigStrings" ProgramChange="17"/>
          <Patch Number="018" Name="SkyCatLead" ProgramChange="18"/>
          <Patch Number="019" Name="HouseOfSki" ProgramChange="19"/>
          <Patch Number="020" Name="Warriors" ProgramChange="20"/>
          <Patch Number="021" Name="Velo EP" ProgramChange="21"/>
          <Patch Number="022" Name="Dreaming" ProgramChange="22"/>
          <Patch Number="023" Name="IndianOrch" ProgramChange="23"/>
          <Patch Number="024" Name="12 String" ProgramChange="24"/>
          <Patch Number="025" Name="Deep Organ" ProgramChange="25"/>
          <Patch Number="026" Name="SplitOrgan" ProgramChange="26"/>
          <Patch Number="027" Name="Pizz &amp; Bow" ProgramChange="27"/>
          <Patch Number="028" Name="ODriveLead" ProgramChange="28"/>
          <Patch Number="029" Name="PowerHouse" ProgramChange="29"/>
          <Patch Number="030" Name="FreeTime" ProgramChange="30"/>
          <Patch Number="031" Name="Emmabama" ProgramChange="31"/>
          <Patch Number="032" Name="VoxGamelan" ProgramChange="32"/>
          <Patch Number="033" Name="EastAfrican" ProgramChange="33"/>
          <Patch Number="034" Name="Fat Pluck" ProgramChange="34"/>
          <Patch Number="035" Name="Big Band" ProgramChange="35"/>
          <Patch Number="036" Name="RezzoSplit" ProgramChange="36"/>
          <Patch Number="037" Name="Sonata" ProgramChange="37"/>
          <Patch Number="038" Name="Maxi Stab" ProgramChange="38"/>
          <Patch Number="039" Name="Sea Storm" ProgramChange="39"/>
          <Patch Number="040" Name="Vectoring" ProgramChange="40"/>
          <Patch Number="041" Name="The Gospel" ProgramChange="41"/>
          <Patch Number="042" Name="LunarBells" ProgramChange="42"/>
          <Patch Number="043" Name="Sting&amp;Wind" ProgramChange="43"/>
          <Patch Number="044" Name="Slap &amp; Pop" ProgramChange="44"/>
          <Patch Number="045" Name="WeddingDay" ProgramChange="45"/>
          <Patch Number="046" Name="TypeALine" ProgramChange="46"/>
          <Patch Number="047" Name="DelayedHit" ProgramChange="47"/>
          <Patch Number="048" Name="Have Fun" ProgramChange="48"/>
          <Patch Number="049" Name="Wild Drums" ProgramChange="49"/>
          <Patch Number="050" Name="Mast World" ProgramChange="50"/>
          <Patch Number="051" Name="FunkySpice" ProgramChange="51"/>
          <Patch Number="052" Name="Voices2Men" ProgramChange="52"/>
          <Patch Number="053" Name="TheGamelan" ProgramChange="53"/>
          <Patch Number="054" Name="Chorus Gtr" ProgramChange="54"/>
          <Patch Number="055" Name="Full Brass" ProgramChange="55"/>
          <Patch Number="056" Name="Orch Split" ProgramChange="56"/>
          <Patch Number="057" Name="The Finale" ProgramChange="57"/>
          <Patch Number="058" Name="CymbalLife" ProgramChange="58"/>
          <Patch Number="059" Name="HeadHunter" ProgramChange="59"/>
          <Patch Number="060" Name="L.F.O.City" ProgramChange="60"/>
          <Patch Number="061" Name="Power Keys" ProgramChange="61"/>
          <Patch Number="062" Name="Aquarium" ProgramChange="62"/>
          <Patch Number="063" Name="Ice Bells" ProgramChange="63"/>
          <Patch Number="064" Name="Oh-La-La !" ProgramChange="64"/>
          <Patch Number="065" Name="Super Jazz" ProgramChange="65"/>
          <Patch Number="066" Name="MasterFunk" ProgramChange="66"/>
          <Patch Number="067" Name="ChamberStr" ProgramChange="67"/>
          <Patch Number="068" Name="LayerSynth" ProgramChange="68"/>
          <Patch Number="069" Name="Space Port" ProgramChange="69"/>
          <Patch Number="070" Name="Uni Verse" ProgramChange="70"/>
          <Patch Number="071" Name="Stak'oMIDI" ProgramChange="71"/>
          <Patch Number="072" Name="Airiana" ProgramChange="72"/>
          <Patch Number="073" Name="Wet Lands" ProgramChange="73"/>
          <Patch Number="074" Name="Guitar&amp;Pad" ProgramChange="74"/>
          <Patch Number="075" Name="Trombhorns" ProgramChange="75"/>
          <Patch Number="076" Name="Bass&amp;Vibes" ProgramChange="76"/>
          <Patch Number="077" Name="Double Bow" ProgramChange="77"/>
          <Patch Number="078" Name="Sophism" ProgramChange="78"/>
          <Patch Number="079" Name="Dagobar" ProgramChange="79"/>
          <Patch Number="080" Name="TheyAppear" ProgramChange="80"/>
          <Patch Number="081" Name="Piano Pad" ProgramChange="81"/>
          <Patch Number="082" Name="Milagro" ProgramChange="82"/>
          <Patch Number="083" Name="RythmPipe" ProgramChange="83"/>
          <Patch Number="084" Name="DynamoBass" ProgramChange="84"/>
          <Patch Number="085" Name="Rock Organ" ProgramChange="85"/>
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          <Patch Number="094" Name="Dulcimer" ProgramChange="94"/>
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          <Patch Number="097" Name="Bolshoi" ProgramChange="97"/>
          <Patch Number="098" Name="Synth Fat" ProgramChange="98"/>
          <Patch Number="099" Name="TimeTunnel" ProgramChange="99"/>
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      <PatchBank Name="Cmb B">
        <MIDICommands>
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        <PatchNameList>
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          <Patch Number="002" Name="TheSingers" ProgramChange="2"/>
          <Patch Number="003" Name="NeverLand" ProgramChange="3"/>
          <Patch Number="004" Name="World Bass" ProgramChange="4"/>
          <Patch Number="005" Name="L'ilBit O'" ProgramChange="5"/>
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          <Patch Number="007" Name="Allegro" ProgramChange="7"/>
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          <Patch Number="016" Name="PhaseTwins" ProgramChange="16"/>
          <Patch Number="017" Name="AnaStrings" ProgramChange="17"/>
          <Patch Number="018" Name="Sync Home" ProgramChange="18"/>
          <Patch Number="019" Name="EtherScape" ProgramChange="19"/>
          <Patch Number="020" Name="Star*Burst" ProgramChange="20"/>
          <Patch Number="021" Name="Super EP" ProgramChange="21"/>
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          <Patch Number="023" Name="Calcutta" ProgramChange="23"/>
          <Patch Number="024" Name="Malaguena" ProgramChange="24"/>
          <Patch Number="025" Name="O.D. Organ" ProgramChange="25"/>
          <Patch Number="026" Name="Bass/Horn" ProgramChange="26"/>
          <Patch Number="027" Name="Nutcracker" ProgramChange="27"/>
          <Patch Number="028" Name="PowerStack" ProgramChange="28"/>
          <Patch Number="029" Name="Rave Hits" ProgramChange="29"/>
          <Patch Number="030" Name="First*Snow" ProgramChange="30"/>
          <Patch Number="031" Name="SamAntic" ProgramChange="31"/>
          <Patch Number="032" Name="SilkRoad33" ProgramChange="32"/>
          <Patch Number="033" Name="AfricaMood" ProgramChange="33"/>
          <Patch Number="034" Name="12 Stereo" ProgramChange="34"/>
          <Patch Number="035" Name="PhantomSax" ProgramChange="35"/>
          <Patch Number="036" Name="Bigger Idea" ProgramChange="36"/>
          <Patch Number="037" Name="Seranade" ProgramChange="37"/>
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          <Patch Number="039" Name="Worm Hole" ProgramChange="39"/>
          <Patch Number="040" Name="Galaxia" ProgramChange="40"/>
          <Patch Number="041" Name="Two In One" ProgramChange="41"/>
          <Patch Number="042" Name="Bell Come!" ProgramChange="42"/>
          <Patch Number="043" Name="TheOldWest" ProgramChange="43"/>
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          <Patch Number="048" Name="Multi Rez" ProgramChange="48"/>
          <Patch Number="049" Name="RapToolKit" ProgramChange="49"/>
          <Patch Number="050" Name="StormOf'97" ProgramChange="50"/>
          <Patch Number="051" Name="ChorusClav" ProgramChange="51"/>
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          <Patch Number="058" Name="HitTheDust" ProgramChange="58"/>
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          <Patch Number="061" Name="M-1LayerEP" ProgramChange="61"/>
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          <Patch Number="048" Name="ChrisTall" ProgramChange="48"/>
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          <Patch Number="052" Name="AngelChoir" ProgramChange="52"/>
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          <Patch Number="054" Name="Dole Bee" ProgramChange="54"/>
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          <Patch Number="056" Name="Str/Oboe" ProgramChange="56"/>
          <Patch Number="057" Name="Ensembled" ProgramChange="57"/>
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          <Patch Number="062" Name="HumanBeam" ProgramChange="62"/>
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          <Patch Number="064" Name="Mr.Tone" ProgramChange="64"/>
          <Patch Number="065" Name="Ultra Perc" ProgramChange="65"/>
          <Patch Number="066" Name="WaveJammer" ProgramChange="66"/>
          <Patch Number="067" Name="EthnicOrch" ProgramChange="67"/>
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          <Patch Number="070" Name="HereItComz" ProgramChange="70"/>
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          <Patch Number="078" Name="Blade Runs" ProgramChange="78"/>
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          <Patch Number="087" Name="Grandioso" ProgramChange="87"/>
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          <Patch Number="089" Name="GABBA" ProgramChange="89"/>
          <Patch Number="090" Name="FirstLight" ProgramChange="90"/>
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          <Patch Number="092" Name="VeloVoxBel" ProgramChange="92"/>
          <Patch Number="093" Name="Javanese" ProgramChange="93"/>
          <Patch Number="094" Name="Warm Koto" ProgramChange="94"/>
          <Patch Number="095" Name="Super Perc" ProgramChange="95"/>
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          <Patch Number="098" Name="MIDI Winds" ProgramChange="98"/>
          <Patch Number="099" Name="Bad Dream" ProgramChange="99"/>
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          <Patch Number="055" Name="60's Organ" ProgramChange="55"/>
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          <Patch Number="009" Name="ProducrKit" ProgramChange="9"/>
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          <Patch Number="019" Name="Mark Tree" ProgramChange="19"/>
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          <Patch Number="023" Name="50's SciFi" ProgramChange="23"/>
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          <Patch Number="029" Name="[Manimals]" ProgramChange="29"/>
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          <Patch Number="094" Name="Sitars" ProgramChange="94"/>
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          <Patch Number="099" Name="OldKalimba" ProgramChange="99"/>
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          <Patch Number="026" Name="AnaSQ-Bass" ProgramChange="26"/>
          <Patch Number="027" Name="AnaStrings" ProgramChange="27"/>
          <Patch Number="028" Name="Chester" ProgramChange="28"/>
          <Patch Number="029" Name="MalletLoop" ProgramChange="29"/>
          <Patch Number="030" Name="WaveSweep" ProgramChange="30"/>
          <Patch Number="031" Name="Piano &amp; EP" ProgramChange="31"/>
          <Patch Number="032" Name="Trumpets" ProgramChange="32"/>
          <Patch Number="033" Name="Chrome Rez" ProgramChange="33"/>
          <Patch Number="034" Name="MadlinTrem" ProgramChange="34"/>
          <Patch Number="035" Name="Classic'B'" ProgramChange="35"/>
          <Patch Number="036" Name="Rap Bass" ProgramChange="36"/>
          <Patch Number="037" Name="Underscore" ProgramChange="37"/>
          <Patch Number="038" Name="Composure" ProgramChange="38"/>
          <Patch Number="039" Name="SFX 2" ProgramChange="39"/>
          <Patch Number="040" Name="Pulse Pad" ProgramChange="40"/>
          <Patch Number="041" Name="Stage Tine" ProgramChange="41"/>
          <Patch Number="042" Name="Brass Band" ProgramChange="42"/>
          <Patch Number="043" Name="Repeater" ProgramChange="43"/>
          <Patch Number="044" Name="Clean Funk" ProgramChange="44"/>
          <Patch Number="045" Name="MediumPipe" ProgramChange="45"/>
          <Patch Number="046" Name="Thumb&amp;Slap" ProgramChange="46"/>
          <Patch Number="047" Name="Vox Angels" ProgramChange="47"/>
          <Patch Number="048" Name="AnalogSync" ProgramChange="48"/>
          <Patch Number="049" Name="Flutter" ProgramChange="49"/>
          <Patch Number="050" Name="Soft Pad" ProgramChange="50"/>
          <Patch Number="051" Name="MIDI Grand" ProgramChange="51"/>
          <Patch Number="052" Name="Woodwinds" ProgramChange="52"/>
          <Patch Number="053" Name="Industrial" ProgramChange="53"/>
          <Patch Number="054" Name="R&amp;R Guitar" ProgramChange="54"/>
          <Patch Number="055" Name="Drawbars" ProgramChange="55"/>
          <Patch Number="056" Name="Bass Zap" ProgramChange="56"/>
          <Patch Number="057" Name="VoxStrings" ProgramChange="57"/>
          <Patch Number="058" Name="CompThing!" ProgramChange="58"/>
          <Patch Number="059" Name="CicadaBugs" ProgramChange="59"/>
          <Patch Number="060" Name="Wavetables" ProgramChange="60"/>
          <Patch Number="061" Name="M1 Piano" ProgramChange="61"/>
          <Patch Number="062" Name="SmokeyTenor" ProgramChange="62"/>
          <Patch Number="063" Name="Space Pets" ProgramChange="63"/>
          <Patch Number="064" Name="Rock On!!!" ProgramChange="64"/>
          <Patch Number="065" Name="TubeOrgan" ProgramChange="65"/>
          <Patch Number="066" Name="Fat Fretty" ProgramChange="66"/>
          <Patch Number="067" Name="StringSect" ProgramChange="67"/>
          <Patch Number="068" Name="Busy Boy" ProgramChange="68"/>
          <Patch Number="069" Name="Zulu Kit" ProgramChange="69"/>
          <Patch Number="070" Name="Polysix" ProgramChange="70"/>
          <Patch Number="071" Name="Velo Stage" ProgramChange="71"/>
          <Patch Number="072" Name="MutedBrass" ProgramChange="72"/>
          <Patch Number="073" Name="Multi Rez" ProgramChange="73"/>
          <Patch Number="074" Name="MonsterWah" ProgramChange="74"/>
          <Patch Number="075" Name="Gospel Org" ProgramChange="75"/>
          <Patch Number="076" Name="SynthBass3" ProgramChange="76"/>
          <Patch Number="077" Name="SilkString" ProgramChange="77"/>
          <Patch Number="078" Name="Sawtooth" ProgramChange="78"/>
          <Patch Number="079" Name="Ice Bell" ProgramChange="79"/>
          <Patch Number="080" Name="Mind Scan" ProgramChange="80"/>
          <Patch Number="081" Name="Maxi Tines" ProgramChange="81"/>
          <Patch Number="082" Name="Sfz Brass" ProgramChange="82"/>
          <Patch Number="083" Name="UnderWater" ProgramChange="83"/>
          <Patch Number="084" Name="Wah Clav" ProgramChange="84"/>
          <Patch Number="085" Name="Velo Perc" ProgramChange="85"/>
          <Patch Number="086" Name="Rez Bass" ProgramChange="86"/>
          <Patch Number="087" Name="Velo Orch" ProgramChange="87"/>
          <Patch Number="088" Name="Reso Waves" ProgramChange="88"/>
          <Patch Number="089" Name="Wind Storm" ProgramChange="89"/>
          <Patch Number="090" Name="WarmGlow" ProgramChange="90"/>
          <Patch Number="091" Name="Warm Tines" ProgramChange="91"/>
          <Patch Number="092" Name="Horn Ens" ProgramChange="92"/>
          <Patch Number="093" Name="Power Play" ProgramChange="93"/>
          <Patch Number="094" Name="Tamboura" ProgramChange="94"/>
          <Patch Number="095" Name="Green Eyes" ProgramChange="95"/>
          <Patch Number="096" Name="Stick Bass" ProgramChange="96"/>
          <Patch Number="097" Name="WhisperVox" ProgramChange="97"/>
          <Patch Number="098" Name="AnalogHorn" ProgramChange="98"/>
          <Patch Number="099" Name="Lore" ProgramChange="99"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GM-a">
        <MIDICommands>
          <ControlChange Control="0" Value="0"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="001" Name="Piano 1" ProgramChange="0"/>
          <Patch Number="002" Name="Piano 2" ProgramChange="1"/>
          <Patch Number="003" Name="Piano 3" ProgramChange="2"/>
          <Patch Number="004" Name="Honkey Tonk" ProgramChange="3"/>
          <Patch Number="005" Name="E.Piano 1" ProgramChange="4"/>
          <Patch Number="006" Name="E.Piano2" ProgramChange="5"/>
          <Patch Number="007" Name="Harpsicord" ProgramChange="6"/>
          <Patch Number="008" Name="Clav." ProgramChange="7"/>
          <Patch Number="009" Name="Celesta" ProgramChange="8"/>
          <Patch Number="010" Name="Glocken" ProgramChange="9"/>
          <Patch Number="011" Name="Music Box" ProgramChange="10"/>
          <Patch Number="012" Name="Vibraphone" ProgramChange="11"/>
          <Patch Number="013" Name="Marimba" ProgramChange="12"/>
          <Patch Number="014" Name="Xylophone" ProgramChange="13"/>
          <Patch Number="015" Name="Tubular" ProgramChange="14"/>
          <Patch Number="016" Name="Santur 1" ProgramChange="15"/>
          <Patch Number="017" Name="Organ1" ProgramChange="16"/>
          <Patch Number="018" Name="Organ 2" ProgramChange="17"/>
          <Patch Number="019" Name="Organ 3" ProgramChange="18"/>
          <Patch Number="020" Name="ChurchOrg 1" ProgramChange="19"/>
          <Patch Number="021" Name="Reed Org. 1" ProgramChange="20"/>
          <Patch Number="022" Name="AccordionF" ProgramChange="21"/>
          <Patch Number="023" Name="Harmonica 1" ProgramChange="22"/>
          <Patch Number="024" Name="Bandneon1" ProgramChange="23"/>
          <Patch Number="025" Name="NylonGtr.1" ProgramChange="24"/>
          <Patch Number="026" Name="SteelGtr.1" ProgramChange="25"/>
          <Patch Number="027" Name="Jazz Gtr." ProgramChange="26"/>
          <Patch Number="028" Name="CleanGtr.1" ProgramChange="27"/>
          <Patch Number="029" Name="Muted Gtr." ProgramChange="28"/>
          <Patch Number="030" Name="OverDrive" ProgramChange="29"/>
          <Patch Number="031" Name="Dist.Gtr.1" ProgramChange="30"/>
          <Patch Number="032" Name="GtHarmonx1" ProgramChange="31"/>
          <Patch Number="033" Name="AcousticBs" ProgramChange="32"/>
          <Patch Number="034" Name="FingerBs1" ProgramChange="33"/>
          <Patch Number="035" Name="PickedBass" ProgramChange="34"/>
          <Patch Number="036" Name="Fretless 1" ProgramChange="35"/>
          <Patch Number="037" Name="SlapBass1" ProgramChange="36"/>
          <Patch Number="038" Name="SlapBass 2" ProgramChange="37"/>
          <Patch Number="039" Name="SynthBass1" ProgramChange="38"/>
          <Patch Number="040" Name="SynthBass2" ProgramChange="39"/>
          <Patch Number="041" Name="Violin" ProgramChange="40"/>
          <Patch Number="042" Name="Viola" ProgramChange="41"/>
          <Patch Number="043" Name="Cello" ProgramChange="42"/>
          <Patch Number="044" Name="Contrabass" ProgramChange="43"/>
          <Patch Number="045" Name="TremoloStr" ProgramChange="44"/>
          <Patch Number="046" Name="Pizzicato" ProgramChange="45"/>
          <Patch Number="047" Name="Harp" ProgramChange="46"/>
          <Patch Number="048" Name="Timpani" ProgramChange="47"/>
          <Patch Number="049" Name="Strings 1" ProgramChange="48"/>
          <Patch Number="050" Name="Slow Str.1" ProgramChange="49"/>
          <Patch Number="051" Name="SynthStr.1" ProgramChange="50"/>
          <Patch Number="052" Name="SynthStr.2" ProgramChange="51"/>
          <Patch Number="053" Name="ChoirAahs1" ProgramChange="52"/>
          <Patch Number="054" Name="Voice Oohs" ProgramChange="53"/>
          <Patch Number="055" Name="SynVox" ProgramChange="54"/>
          <Patch Number="056" Name="Orch.Hit 1" ProgramChange="55"/>
          <Patch Number="057" Name="Trumpet 1" ProgramChange="56"/>
          <Patch Number="058" Name="Trombone1" ProgramChange="57"/>
          <Patch Number="059" Name="Tuba 1" ProgramChange="58"/>
          <Patch Number="060" Name=" Muted Tp.1" ProgramChange="59"/>
          <Patch Number="061" Name="Fr.Horn 1" ProgramChange="60"/>
          <Patch Number="062" Name="Brass 1" ProgramChange="61"/>
          <Patch Number="063" Name="Syn.Brass1" ProgramChange="62"/>
          <Patch Number="064" Name="Syn.Brass2" ProgramChange="63"/>
          <Patch Number="065" Name="SopranoSax" ProgramChange="64"/>
          <Patch Number="066" Name="Alto Sax" ProgramChange="65"/>
          <Patch Number="067" Name="TenorSax1" ProgramChange="66"/>
          <Patch Number="068" Name="Bari.Sax" ProgramChange="67"/>
          <Patch Number="069" Name="Oboe" ProgramChange="68"/>
          <Patch Number="070" Name="EnglishHrn" ProgramChange="69"/>
          <Patch Number="071" Name="Bassoon" ProgramChange="70"/>
          <Patch Number="072" Name="Clarinet" ProgramChange="71"/>
          <Patch Number="073" Name="Piccolo" ProgramChange="72"/>
          <Patch Number="074" Name="Flute" ProgramChange="73"/>
          <Patch Number="075" Name="Recorder" ProgramChange="74"/>
          <Patch Number="076" Name="PanFlute1" ProgramChange="75"/>
          <Patch Number="077" Name="BottleBlow" ProgramChange="76"/>
          <Patch Number="078" Name="Shakuhachi" ProgramChange="77"/>
          <Patch Number="079" Name="Whistle" ProgramChange="78"/>
          <Patch Number="080" Name="Ocarina" ProgramChange="79"/>
          <Patch Number="081" Name="SquareWave" ProgramChange="80"/>
          <Patch Number="082" Name="Saw Wave" ProgramChange="81"/>
          <Patch Number="083" Name="SynCaliope" ProgramChange="82"/>
          <Patch Number="084" Name="Chiffer Ld" ProgramChange="83"/>
          <Patch Number="085" Name="Charang" ProgramChange="84"/>
          <Patch Number="086" Name="SoloVox" ProgramChange="85"/>
          <Patch Number="087" Name="5th Saw" ProgramChange="86"/>
          <Patch Number="088" Name="Bass&amp;Lead" ProgramChange="87"/>
          <Patch Number="089" Name="Fantasia 1" ProgramChange="88"/>
          <Patch Number="090" Name="Warm Pad" ProgramChange="89"/>
          <Patch Number="091" Name="PolySynth" ProgramChange="90"/>
          <Patch Number="092" Name="SpaceVoice" ProgramChange="91"/>
          <Patch Number="093" Name="Bowed Glass" ProgramChange="92"/>
          <Patch Number="094" Name="Metal Pad" ProgramChange="93"/>
          <Patch Number="095" Name="HaloPad" ProgramChange="94"/>
          <Patch Number="096" Name="Sweep Pad" ProgramChange="95"/>
          <Patch Number="097" Name="Ice Rain" ProgramChange="96"/>
          <Patch Number="098" Name="Soundtrack" ProgramChange="97"/>
          <Patch Number="099" Name="Crystal" ProgramChange="98"/>
          <Patch Number="100" Name="Atmosphere" ProgramChange="99"/>
          <Patch Number="101" Name="Brightness" ProgramChange="100"/>
          <Patch Number="102" Name="Goblin" ProgramChange="101"/>
          <Patch Number="103" Name="Echo Drops" ProgramChange="102"/>
          <Patch Number="104" Name="StarTheme1" ProgramChange="103"/>
          <Patch Number="105" Name="Sitar 1" ProgramChange="104"/>
          <Patch Number="106" Name="Banjo" ProgramChange="105"/>
          <Patch Number="107" Name="Shamisen" ProgramChange="106"/>
          <Patch Number="108" Name="Koto" ProgramChange="107"/>
          <Patch Number="109" Name="Kalimba" ProgramChange="108"/>
          <Patch Number="110" Name="Bagpipe" ProgramChange="109"/>
          <Patch Number="111" Name="Fiddle" ProgramChange="110"/>
          <Patch Number="112" Name="Shanai1" ProgramChange="111"/>
          <Patch Number="113" Name="TinkleBell" ProgramChange="112"/>
          <Patch Number="114" Name="Agogo" ProgramChange="113"/>
          <Patch Number="115" Name="SteelDrums" ProgramChange="114"/>
          <Patch Number="116" Name="Woodblock" ProgramChange="115"/>
          <Patch Number="117" Name="Taiko" ProgramChange="116"/>
          <Patch Number="118" Name="Melo.Tom 1" ProgramChange="117"/>
          <Patch Number="119" Name="Synth Drum" ProgramChange="118"/>
          <Patch Number="120" Name="RevCymbal1" ProgramChange="119"/>
          <Patch Number="121" Name="FretNoiz" ProgramChange="120"/>
          <Patch Number="122" Name="BreathNoiz" ProgramChange="121"/>
          <Patch Number="123" Name="Seashore" ProgramChange="122"/>
          <Patch Number="124" Name="Bird 1" ProgramChange="123"/>
          <Patch Number="125" Name="Telephone 1" ProgramChange="124"/>
          <Patch Number="126" Name="Helicopter" ProgramChange="125"/>
          <Patch Number="127" Name="Applause 1" ProgramChange="126"/>
          <Patch Number="128" Name="Gun Shot" ProgramChange="127"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GM-b">
        <MIDICommands>
          <ControlChange Control="0" Value="56"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="G01" Name="Piano" ProgramChange="0"/>
          <Patch Number="G02" Name="BritePiano" ProgramChange="1"/>
          <Patch Number="G03" Name="HammerPno" ProgramChange="2"/>
          <Patch Number="G04" Name="HonkeyTonk" ProgramChange="3"/>
          <Patch Number="G05" Name="New Tines" ProgramChange="4"/>
          <Patch Number="G06" Name="DigiPiano" ProgramChange="5"/>
          <Patch Number="G07" Name="Harpsicord" ProgramChange="6"/>
          <Patch Number="G08" Name="Clav" ProgramChange="7"/>
          <Patch Number="G09" Name="Celesta" ProgramChange="8"/>
          <Patch Number="G10" Name="Glocken" ProgramChange="9"/>
          <Patch Number="G11" Name="Music Box" ProgramChange="10"/>
          <Patch Number="G12" Name="Vibes" ProgramChange="11"/>
          <Patch Number="G13" Name="Marimba" ProgramChange="12"/>
          <Patch Number="G14" Name="Xylophon" ProgramChange="13"/>
          <Patch Number="G15" Name="Tubular" ProgramChange="14"/>
          <Patch Number="G16" Name="Santur" ProgramChange="15"/>
          <Patch Number="G17" Name="Full Organ" ProgramChange="16"/>
          <Patch Number="G18" Name="Perc Organ" ProgramChange="17"/>
          <Patch Number="G19" Name="BX-3 Organ" ProgramChange="18"/>
          <Patch Number="G20" Name="ChurchPipe" ProgramChange="19"/>
          <Patch Number="G21" Name="Positive" ProgramChange="20"/>
          <Patch Number="G22" Name="Musette" ProgramChange="21"/>
          <Patch Number="G23" Name="Harmonica" ProgramChange="22"/>
          <Patch Number="G24" Name="Tango" ProgramChange="23"/>
          <Patch Number="G25" Name="ClassicGtr" ProgramChange="24"/>
          <Patch Number="G26" Name="A.Guitar" ProgramChange="25"/>
          <Patch Number="G27" Name="JazzGuitar" ProgramChange="26"/>
          <Patch Number="G28" Name="Clean Gtr" ProgramChange="27"/>
          <Patch Number="G29" Name="MuteGuitar" ProgramChange="28"/>
          <Patch Number="G30" Name="Over Drive" ProgramChange="29"/>
          <Patch Number="G31" Name="DistGuitar" ProgramChange="30"/>
          <Patch Number="G32" Name="RockMonics" ProgramChange="31"/>
          <Patch Number="G33" Name="JazzBass" ProgramChange="32"/>
          <Patch Number="G34" Name="Deep Bass" ProgramChange="33"/>
          <Patch Number="G35" Name="Pick Bass" ProgramChange="34"/>
          <Patch Number="G36" Name="Fretless" ProgramChange="35"/>
          <Patch Number="G37" Name="SlapBass 1" ProgramChange="36"/>
          <Patch Number="G38" Name="SlapBass 2" ProgramChange="37"/>
          <Patch Number="G39" Name="SynthBass1" ProgramChange="38"/>
          <Patch Number="G40" Name="SynthBass2" ProgramChange="39"/>
          <Patch Number="G41" Name="Violin" ProgramChange="40"/>
          <Patch Number="G42" Name="Viola" ProgramChange="41"/>
          <Patch Number="G43" Name="Cello" ProgramChange="42"/>
          <Patch Number="G44" Name="ContraBass" ProgramChange="43"/>
          <Patch Number="G45" Name="TremoloStr" ProgramChange="44"/>
          <Patch Number="G46" Name="Pizzicato" ProgramChange="45"/>
          <Patch Number="G47" Name="Harp" ProgramChange="46"/>
          <Patch Number="G48" Name="Timpani" ProgramChange="47"/>
          <Patch Number="G49" Name="Marcato" ProgramChange="48"/>
          <Patch Number="G50" Name="SlowString" ProgramChange="49"/>
          <Patch Number="G51" Name="AnalogPad" ProgramChange="50"/>
          <Patch Number="G52" Name="String Pad" ProgramChange="51"/>
          <Patch Number="G53" Name="Choir" ProgramChange="52"/>
          <Patch Number="G54" Name="Doo Voice" ProgramChange="53"/>
          <Patch Number="G55" Name="Voices" ProgramChange="54"/>
          <Patch Number="G56" Name="Orch Hit" ProgramChange="55"/>
          <Patch Number="G57" Name="Trumpet" ProgramChange="56"/>
          <Patch Number="G58" Name="Trombone" ProgramChange="57"/>
          <Patch Number="G59" Name="Tuba" ProgramChange="58"/>
          <Patch Number="G60" Name="Muted Trpt" ProgramChange="59"/>
          <Patch Number="G61" Name="FrenchHorn" ProgramChange="60"/>
          <Patch Number="G62" Name="Brass" ProgramChange="61"/>
          <Patch Number="G63" Name="SynBrass 1" ProgramChange="62"/>
          <Patch Number="G64" Name="SynBrass 2" ProgramChange="63"/>
          <Patch Number="G65" Name="SopranoSax" ProgramChange="64"/>
          <Patch Number="G66" Name="Alto Sax" ProgramChange="65"/>
          <Patch Number="G67" Name="Tenor Sax" ProgramChange="66"/>
          <Patch Number="G68" Name="Bari Sax" ProgramChange="67"/>
          <Patch Number="G69" Name="Sweet Oboe" ProgramChange="68"/>
          <Patch Number="G70" Name="EnglishHrn" ProgramChange="69"/>
          <Patch Number="G71" Name="BasoonOboe" ProgramChange="70"/>
          <Patch Number="G72" Name="Clarinet" ProgramChange="71"/>
          <Patch Number="G73" Name="Piccolo" ProgramChange="72"/>
          <Patch Number="G74" Name="Flute" ProgramChange="73"/>
          <Patch Number="G75" Name="Recorder" ProgramChange="74"/>
          <Patch Number="G76" Name="Pan Flute" ProgramChange="75"/>
          <Patch Number="G77" Name="Bottle" ProgramChange="76"/>
          <Patch Number="G78" Name="Shakuhachi" ProgramChange="77"/>
          <Patch Number="G79" Name="Whistle" ProgramChange="78"/>
          <Patch Number="G80" Name="Ocarina" ProgramChange="79"/>
          <Patch Number="G81" Name="SquareWave" ProgramChange="80"/>
          <Patch Number="G82" Name="Saw Wave" ProgramChange="81"/>
          <Patch Number="G83" Name="SynCaliope" ProgramChange="82"/>
          <Patch Number="G84" Name="Syn Chiff" ProgramChange="83"/>
          <Patch Number="G85" Name="Charang" ProgramChange="84"/>
          <Patch Number="G86" Name="AirChorus" ProgramChange="85"/>
          <Patch Number="G87" Name="Rezzo4ths" ProgramChange="86"/>
          <Patch Number="G88" Name="Bass&amp;Lead" ProgramChange="87"/>
          <Patch Number="G89" Name="Fantasia" ProgramChange="88"/>
          <Patch Number="G90" Name="Warm Pad" ProgramChange="89"/>
          <Patch Number="G91" Name="Poly Pad" ProgramChange="90"/>
          <Patch Number="G92" Name="Ghost Pad" ProgramChange="91"/>
          <Patch Number="G93" Name="BowedGlass" ProgramChange="92"/>
          <Patch Number="G94" Name="Metal Pad" ProgramChange="93"/>
          <Patch Number="G95" Name="HaloPad" ProgramChange="94"/>
          <Patch Number="G96" Name="Sweep" ProgramChange="95"/>
          <Patch Number="G97" Name="Ice Rain" ProgramChange="96"/>
          <Patch Number="G98" Name="SoundTrack" ProgramChange="97"/>
          <Patch Number="G99" Name="Crystal" ProgramChange="98"/>
          <Patch Number="G100" Name="Atmosphere" ProgramChange="99"/>
          <Patch Number="G101" Name="Brightness" ProgramChange="100"/>
          <Patch Number="G102" Name="Goblin" ProgramChange="101"/>
          <Patch Number="G103" Name="Echo Drop" ProgramChange="102"/>
          <Patch Number="G104" Name="Star Theme" ProgramChange="103"/>
          <Patch Number="G105" Name="Sitar" ProgramChange="104"/>
          <Patch Number="G106" Name="Banjo" ProgramChange="105"/>
          <Patch Number="G107" Name="Shamisen" ProgramChange="106"/>
          <Patch Number="G108" Name="Koto" ProgramChange="107"/>
          <Patch Number="G109" Name="Kalimba" ProgramChange="108"/>
          <Patch Number="G110" Name="Scotland" ProgramChange="109"/>
          <Patch Number="G111" Name="Fiddle" ProgramChange="110"/>
          <Patch Number="G112" Name="Shanai" ProgramChange="111"/>
          <Patch Number="G113" Name="MetalBell" ProgramChange="112"/>
          <Patch Number="G114" Name="Agogo" ProgramChange="113"/>
          <Patch Number="G115" Name="SteelDrums" ProgramChange="114"/>
          <Patch Number="G116" Name="Woodblock" ProgramChange="115"/>
          <Patch Number="G117" Name="Taiko" ProgramChange="116"/>
          <Patch Number="G118" Name="Tom" ProgramChange="117"/>
          <Patch Number="G119" Name="Synth Tom" ProgramChange="118"/>
          <Patch Number="G120" Name="Rev Cymbal" ProgramChange="119"/>
          <Patch Number="G121" Name="FretNoise" ProgramChange="120"/>
          <Patch Number="G122" Name="NoiseChiff" ProgramChange="121"/>
          <Patch Number="G123" Name="Seashore" ProgramChange="122"/>
          <Patch Number="G124" Name="Birds" ProgramChange="123"/>
          <Patch Number="G125" Name="Telephone" ProgramChange="124"/>
          <Patch Number="G126" Name="Helicopter" ProgramChange="125"/>
          <Patch Number="G127" Name="Stadium!!" ProgramChange="126"/>
          <Patch Number="G128" Name="GunShot" ProgramChange="127"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Piano">
        <PatchNameList>
          <Patch Number="001" Name="Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="Piano 1w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="Piano 1d">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002+" Name="Piano 2w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Piano 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="Piano 3w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="ElGrPiano1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="ElGrPiano2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="HonkeyTonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004+" Name="OldUpright">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="E.Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Mellow EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Soft EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Hard EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="FM+AI EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="60's EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="Detune EP2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="Hard FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Harpsicord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Harpsi.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Harpsi.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="CoupleHps.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Chromatic Percussion">
        <PatchNameList>
          <Patch Number="009" Name="Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Glocken">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Music Box">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="Vibraphone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="Vibe w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="Hard Vibe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="Marimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Marimba w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Balaphone1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Balaphone2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Log Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="Tubular">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="ChurchBell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="Carillon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="Santur 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Santur 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Cymbalom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Organ">
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          <Patch Number="017" Name="Organ 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="DetuneOrg1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Org.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Org.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ 101">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ 4">
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              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Org.3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="EvenBar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ 109">
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              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Cheese Org">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
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          <Patch Number="018" Name="Organ 2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Organ 201">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="DetuneOrg2">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Organ 5">
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              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
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          </Patch>
          <Patch Number="019" Name="Organ 3">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="RotaryOrg">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="RotaryOrgS">
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              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="RotaryOrgF">
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              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
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          </Patch>
          <Patch Number="020" Name="ChurchOrg1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="ChurchOrg3">
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              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="ChurchOrg2">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
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          </Patch>
          <Patch Number="020+" Name="OrganFlute">
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              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
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          </Patch>
          <Patch Number="020+" Name="Trem.Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
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          <Patch Number="021" Name="Reed Org.1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="20"/>
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          <Patch Number="022" Name="AccordionF">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="AccordionI">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
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          <Patch Number="023" Name="Harmonica1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023+" Name="Harmonica2">
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              <ProgramChange Number="22"/>
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          <Patch Number="024" Name="Bandoneon1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
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        </PatchNameList>
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      <PatchBank Name="GS Guitar">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
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          </Patch>
          <Patch Number="025+" Name="NylonGtr.2">
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              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
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          </Patch>
          <Patch Number="025+" Name="NylonGtr.3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="VelHarmnix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Ukulele">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="LequintGtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
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          <Patch Number="026" Name="SteelGtr.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="SteelGtr.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="12-Str.Gtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Nylon+Stel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Mandolin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
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          </Patch>
          <Patch Number="027" Name="Jazz Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="Mellow Gtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="PedalSteel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="26"/>
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          <Patch Number="028" Name="CleanGtr.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="Chorus Gtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="27"/>
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          </Patch>
          <Patch Number="029" Name="Muted Gtr.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="Funk Gtr.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="Funk Gtr.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="MuteDstGtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="28"/>
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          </Patch>
          <Patch Number="030" Name="OverDriveGt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="29"/>
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          </Patch>
          <Patch Number="031" Name="Dist.Gtr.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Dist.Gtr.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Dazed Gtr.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="PowerGtr.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="PowerGtr.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="5th Dist.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="FeedbackG1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="FeedbackG2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="RockRythm1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="RockRythm2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="GtHarmonx1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="AcGtHarmnx">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="GtFeedback">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Bass">
        <PatchNameList>
          <Patch Number="033" Name="AcousticBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="FingerdBs1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="FingerdBs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="Jazz Bass">
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              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="PickedBass">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="MutePickBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="Fretless 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless 2">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless 3">
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              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless 4">
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              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="SynFretles">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Mr.Smooth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="SlapBass 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037+" Name="Reso Slap">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="36"/>
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          </Patch>
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="37"/>
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          </Patch>
          <Patch Number="039" Name="SynthBass1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="SynthBs101">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="FastResoBs">
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              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Acid Bass">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Tekno Bass">
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              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="SlowResoBs">
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              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
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          <Patch Number="040" Name="SynthBass2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Seq Bass">
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              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SynthBs201">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
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          </Patch>
          <Patch Number="040+" Name="AnaSynBs.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SmoothBass">
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              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Modular Bs">
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              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="BeefFMBass">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="X WireBass">
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              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="RubberBass">
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              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="AnaSynBs.2">
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              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Strings">
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          <Patch Number="041" Name="Violin">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041+" Name="SlowViolin">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="40"/>
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          <Patch Number="042" Name="Viola">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="41"/>
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          </Patch>
          <Patch Number="043" Name="Cello">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="42"/>
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          <Patch Number="044" Name="Contrabass">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="43"/>
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          <Patch Number="045" Name="TremoloStr">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045+" Name="SlowTrmStr">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045+" Name="SuspensStr">
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              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="44"/>
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          <Patch Number="046" Name="Pizzicato">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="45"/>
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          <Patch Number="047" Name="Harp">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="46"/>
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          <Patch Number="048" Name="Timpani">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="47"/>
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        </PatchNameList>
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      <PatchBank Name="GS Ensemble">
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          <Patch Number="049" Name="Strings 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
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          <Patch Number="049+" Name="St.Strings">
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              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="049+" Name="Strings 2">
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              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
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          </Patch>
          <Patch Number="049+" Name="Orchestra1">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
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              <ControlChange Control="0" Value="9"/>
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          <Patch Number="049+" Name="TremOrch">
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              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
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          </Patch>
          <Patch Number="049+" Name="VeloString">
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              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
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          </Patch>
          <Patch Number="049+" Name="Choir Str.">
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          </Patch>
          <Patch Number="050+" Name="Legato Str">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="49"/>
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          </Patch>
          <Patch Number="050+" Name="Warm Str.">
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              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="49"/>
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          <Patch Number="053" Name="ChoirAahs1">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="52"/>
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          <Patch Number="053+" Name="St.Choir">
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              <ControlChange Control="0" Value="8"/>
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          <Patch Number="053+" Name="ChoirAahs2">
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              <ControlChange Control="0" Value="32"/>
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          <Patch Number="053+" Name="MelloChoir">
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          <Patch Number="054" Name="Voice Oohs">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="53"/>
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="54"/>
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          <Patch Number="055+" Name="Syn.Voice">
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              <ControlChange Control="32" Value="0"/>
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          <Patch Number="056" Name="Orch.Hit 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
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          <Patch Number="056+" Name="Impact Hit">
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              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="55"/>
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          </Patch>
          <Patch Number="056+" Name="Philly Hit">
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              <ControlChange Control="0" Value="9"/>
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          <Patch Number="056+" Name="Double Hit">
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              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="55"/>
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          </Patch>
          <Patch Number="056+" Name="Lo Fi Rave">
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              <ControlChange Control="32" Value="0"/>
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      <PatchBank Name="GS Brass">
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              <ControlChange Control="32" Value="0"/>
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          <Patch Number="057+" Name="Bright Tp.">
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              <ControlChange Control="32" Value="0"/>
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          <Patch Number="057+" Name="Warm Tp.">
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              <ControlChange Control="0" Value="25"/>
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          <Patch Number="057+" Name="FlugelHorn">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="58"/>
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          <Patch Number="060" Name="Muted Tp.1">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="59"/>
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="061+" Name="FrHornSolo">
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          <Patch Number="061+" Name="Horn Orch">
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          <Patch Number="062+" Name="Brass Fall">
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          <Patch Number="063+" Name="Octave Brs">
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          <Patch Number="064+" Name="VeloBrass2">
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          <Patch Number="064+" Name="VeloBrass1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Reed">
        <PatchNameList>
          <Patch Number="065" Name="SopranoSax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066+" Name="Hyper Alto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="TenorSax 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067+" Name="BrethTenor">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="Bari.Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="EnglishHrn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072+" Name="BsClarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Pipe">
        <PatchNameList>
          <Patch Number="073" Name="Piccolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="Recorder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="PanFlute 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076+" Name="Kawala">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="BottleBlow">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="76"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="Shakuhachi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="Whistle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="Ocarina">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="79"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Synth Lead">
        <PatchNameList>
          <Patch Number="081" Name="SquareWave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="LM Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="HollowMini">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Shmoog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Mellow FM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Soft Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Sine Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="Saw Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Thick Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="LA Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Big Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="HeavySynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="WaspySynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Pulse Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="DoctorSolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Velo Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="SynCaliope">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="Vent Synth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="PurePanLd.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084" Name="Chiffer Ld">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085" Name="Charang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Dist.Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086" Name="Solo Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087" Name="5th Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="Big Fives">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088" Name="Bass&amp;Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="Big &amp; Raw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="Fat&amp;Perky">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Synth Pad">
        <PatchNameList>
          <Patch Number="089" Name="Fantasia 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089+" Name="Fantasia 2 ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Warm Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Thick Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Soft Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Horn Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Rotary Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="PolySynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="80sPolySyn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="SpaceVoice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="Heaven">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="BowedGlass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="Metal Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="Tine Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="Panner Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="Halo Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Sweep Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Shwimmer">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Converge">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Polar Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Celestial">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Synth Effects">
        <PatchNameList>
          <Patch Number="097" Name="Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Clavi Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Harmo Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="AfricaWood">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="Soundtrack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Prologue">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Ancestral">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Crystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="RoundGlock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="GlockChime">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="ClearBells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="ChoralBell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Syn.Mallet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="SftCrystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Loud Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Xmas Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="VibraBells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Digi Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Air Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Bell Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Gamelimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100" Name="Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Warm Atmos">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="HollowRels">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Nylon+EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Nylon Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Harpvox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="AmbientPad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101" Name="Brightness">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102" Name="Goblin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Goblinson">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="50s Sci-Fi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103" Name="Echo Drops">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Pan 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Pan 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Big Panner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="WaterPiano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="ResoPanner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104" Name="StarTheme1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="StarTheme2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Ethnic">
        <PatchNameList>
          <Patch Number="105" Name="Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Det.Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Sitar 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Tambra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Tamboura">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106" Name="Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="MutedBanjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Rabab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Gopichant">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Oud">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107" Name="Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107+" Name="Tsugaru">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108" Name="Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="TaishoKoto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Kanoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109" Name="Kalimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110" Name="Bagpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="Fiddle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="Shanai 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Shanai 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Pungi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Hichiriki">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Percussive">
        <PatchNameList>
          <Patch Number="113" Name="TinkleBell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Bonang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Gender">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="GamelaGong">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="St.Gamelan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="RamaCymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="Agogo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114+" Name="Atarigane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="SteelDrums">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="Woodblock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="Castanets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117" Name="Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Concert BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="Melo.Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Melo.Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Real Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Rock Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119" Name="Synth Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Analog Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Elec Perc">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120" Name="RevCymbal1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="RevCymbal2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Snare1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Snare2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Kick 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.ConBD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GS Sound Effects">
        <PatchNameList>
          <Patch Number="121" Name="FretNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="CutNoise1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="StringSlap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="CutNoise2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="DstCutNoiz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Bass Slide">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="PickScrape">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122" Name="BreathNoiz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="FlKeyClick">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="Seashore">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Thunder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Wind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Stream">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Bubble">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124" Name="Bird 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Dog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Gallop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Bird 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Kitty">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Growl">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125" Name="Telephone1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Telephone2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Door-Creak">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Door-Slam">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Scratch 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="WindChimes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Scratch 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126" Name="Helicopter">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Engine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Stop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Pass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Crash">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Siren">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Train">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Jetplane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Starship">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="BurstNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127" Name="Applause 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Laughing">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Screaming">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Punch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Heart Beat">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Footsteps">
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              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Applause 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128" Name="Gun Shot">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Machine Gun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Laser Gun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Explosion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="CM-32/64">
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          <ControlChange Control="0" Value="125"/>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="001" Name="Piano 1" ProgramChange="0"/>
          <Patch Number="002" Name="AcouPiano1" ProgramChange="1"/>
          <Patch Number="003" Name="AcouPiano2" ProgramChange="2"/>
          <Patch Number="004" Name="DigiPiano" ProgramChange="3"/>
          <Patch Number="005" Name="Elec.Piano" ProgramChange="4"/>
          <Patch Number="006" Name="FunkyRoads" ProgramChange="5"/>
          <Patch Number="007" Name="Whirly" ProgramChange="6"/>
          <Patch Number="008" Name="HonkyTonk" ProgramChange="7"/>
          <Patch Number="009" Name="Elec Org 1" ProgramChange="8"/>
          <Patch Number="010" Name="Elec Org 2" ProgramChange="9"/>
          <Patch Number="011" Name="Elec Org 3" ProgramChange="10"/>
          <Patch Number="012" Name="Elec Org 4" ProgramChange="11"/>
          <Patch Number="013" Name="Pipe Org 1" ProgramChange="12"/>
          <Patch Number="014" Name="Pipe Org 2" ProgramChange="13"/>
          <Patch Number="015" Name="Pipe Org 3" ProgramChange="14"/>
          <Patch Number="016" Name="AccordionF" ProgramChange="15"/>
          <Patch Number="017" Name="Harpsi 1" ProgramChange="16"/>
          <Patch Number="018" Name="Harpsi 2" ProgramChange="17"/>
          <Patch Number="019" Name="Harpsi 3" ProgramChange="18"/>
          <Patch Number="020" Name="Clav.1" ProgramChange="19"/>
          <Patch Number="021" Name="Clav.2" ProgramChange="20"/>
          <Patch Number="022" Name="Clav.3" ProgramChange="21"/>
          <Patch Number="023" Name="Celesta" ProgramChange="22"/>
          <Patch Number="024" Name="Celesta 2" ProgramChange="23"/>
          <Patch Number="025" Name="Syn.Brass5" ProgramChange="24"/>
          <Patch Number="026" Name="Syn.Brass6" ProgramChange="25"/>
          <Patch Number="027" Name="Syn.Brass7" ProgramChange="26"/>
          <Patch Number="028" Name="Syn.Brass8" ProgramChange="27"/>
          <Patch Number="029" Name="SynthBass4" ProgramChange="28"/>
          <Patch Number="030" Name="SynthBass5" ProgramChange="29"/>
          <Patch Number="031" Name="SynthBass6" ProgramChange="30"/>
          <Patch Number="032" Name="SynthBass7" ProgramChange="31"/>
          <Patch Number="033" Name="Fantasy" ProgramChange="32"/>
          <Patch Number="034" Name="Harmo Pan" ProgramChange="33"/>
          <Patch Number="035" Name="Chorale" ProgramChange="34"/>
          <Patch Number="036" Name="Glasses" ProgramChange="35"/>
          <Patch Number="037" Name="Soundtrack" ProgramChange="36"/>
          <Patch Number="038" Name="Atmosphere" ProgramChange="37"/>
          <Patch Number="039" Name="Warm Bell" ProgramChange="38"/>
          <Patch Number="040" Name="Funny Vox" ProgramChange="39"/>
          <Patch Number="041" Name="Echo Bell" ProgramChange="40"/>
          <Patch Number="042" Name="Ice Rain" ProgramChange="41"/>
          <Patch Number="043" Name="Syn.Oboe" ProgramChange="42"/>
          <Patch Number="044" Name="Echo Pan" ProgramChange="43"/>
          <Patch Number="045" Name="DoctorSolo" ProgramChange="44"/>
          <Patch Number="046" Name="SchoolDaze" ProgramChange="45"/>
          <Patch Number="047" Name="Bellsinger" ProgramChange="46"/>
          <Patch Number="048" Name="SquareWave" ProgramChange="47"/>
          <Patch Number="049" Name="Str Sect 1" ProgramChange="48"/>
          <Patch Number="050" Name="Str Sect 2" ProgramChange="49"/>
          <Patch Number="051" Name="Str Sect 3" ProgramChange="50"/>
          <Patch Number="052" Name="Pizzicato" ProgramChange="51"/>
          <Patch Number="053" Name="Violin 1" ProgramChange="52"/>
          <Patch Number="054" Name="Violin 2" ProgramChange="53"/>
          <Patch Number="055" Name="Cello 1" ProgramChange="54"/>
          <Patch Number="056" Name="Cello 2" ProgramChange="55"/>
          <Patch Number="057" Name="ContraBs.2" ProgramChange="56"/>
          <Patch Number="058" Name="Harp 2" ProgramChange="57"/>
          <Patch Number="059" Name="Harp" ProgramChange="58"/>
          <Patch Number="060" Name="Guitar 1" ProgramChange="59"/>
          <Patch Number="061" Name="Guitar 2" ProgramChange="60"/>
          <Patch Number="062" Name="Nyln+Steel" ProgramChange="61"/>
          <Patch Number="063" Name="Elec Gtr" ProgramChange="62"/>
          <Patch Number="064" Name="Sitar 3" ProgramChange="63"/>
          <Patch Number="065" Name="AcouBass 1" ProgramChange="64"/>
          <Patch Number="066" Name="AcouBass 2" ProgramChange="65"/>
          <Patch Number="067" Name="ElecBass 1" ProgramChange="66"/>
          <Patch Number="068" Name="Elec Bass 2" ProgramChange="67"/>
          <Patch Number="069" Name="SlapBass 3" ProgramChange="68"/>
          <Patch Number="070" Name="SlapBass" ProgramChange="69"/>
          <Patch Number="071" Name="Fretless 1" ProgramChange="70"/>
          <Patch Number="072" Name="Fretless 2" ProgramChange="71"/>
          <Patch Number="073" Name="Flute 1" ProgramChange="72"/>
          <Patch Number="074" Name="Flute 2" ProgramChange="73"/>
          <Patch Number="075" Name=" Piccolo 1" ProgramChange="74"/>
          <Patch Number="076" Name="Piccolo 2" ProgramChange="75"/>
          <Patch Number="077" Name="Recorder" ProgramChange="76"/>
          <Patch Number="078" Name="PanFlute 1" ProgramChange="77"/>
          <Patch Number="079" Name="Tenor Sax" ProgramChange="78"/>
          <Patch Number="080" Name="Bari.Sax" ProgramChange="79"/>
          <Patch Number="081" Name="Bari.Sax1" ProgramChange="80"/>
          <Patch Number="082" Name="Soprano Sx" ProgramChange="81"/>
          <Patch Number="083" Name="Clarinet 1" ProgramChange="82"/>
          <Patch Number="084" Name="Clarinet 2" ProgramChange="83"/>
          <Patch Number="085" Name="Oboe" ProgramChange="84"/>
          <Patch Number="086" Name="EnglishHrn" ProgramChange="85"/>
          <Patch Number="087" Name="Bassoon" ProgramChange="86"/>
          <Patch Number="088" Name="Harmonic" ProgramChange="87"/>
          <Patch Number="089" Name="Trumpet 3" ProgramChange="88"/>
          <Patch Number="090" Name="Trumpet 4" ProgramChange="89"/>
          <Patch Number="091" Name="Trombone #" ProgramChange="90"/>
          <Patch Number="092" Name="Trombone 4" ProgramChange="91"/>
          <Patch Number="093" Name="Fr.Horn 3" ProgramChange="92"/>
          <Patch Number="094" Name="Fr.Horn 4" ProgramChange="93"/>
          <Patch Number="095" Name="Tuba 1" ProgramChange="94"/>
          <Patch Number="096" Name="Brs Sect 1" ProgramChange="95"/>
          <Patch Number="097" Name="Brs Sect 2" ProgramChange="96"/>
          <Patch Number="098" Name="Vibe 1" ProgramChange="97"/>
          <Patch Number="099" Name="Vibe 2" ProgramChange="98"/>
          <Patch Number="100" Name="SynMallet2" ProgramChange="99"/>
          <Patch Number="101" Name="Wind Bell" ProgramChange="100"/>
          <Patch Number="102" Name="Glocken" ProgramChange="101"/>
          <Patch Number="103" Name="Tubular" ProgramChange="102"/>
          <Patch Number="104" Name="Xylophone" ProgramChange="103"/>
          <Patch Number="105" Name="Marimba" ProgramChange="104"/>
          <Patch Number="106" Name="Koto" ProgramChange="105"/>
          <Patch Number="107" Name="Sho" ProgramChange="106"/>
          <Patch Number="108" Name="Shakuhachi" ProgramChange="107"/>
          <Patch Number="109" Name="Whistle" ProgramChange="108"/>
          <Patch Number="110" Name="Whistle1" ProgramChange="109"/>
          <Patch Number="111" Name="BottleBlow" ProgramChange="110"/>
          <Patch Number="112" Name="Arabeque" ProgramChange="111"/>
          <Patch Number="113" Name="Timpani" ProgramChange="112"/>
          <Patch Number="114" Name="Melo.Tom 1" ProgramChange="113"/>
          <Patch Number="115" Name="Deep Snare" ProgramChange="114"/>
          <Patch Number="116" Name="Giant Drums" ProgramChange="115"/>
          <Patch Number="117" Name="Synth Drum" ProgramChange="116"/>
          <Patch Number="118" Name="Taiko" ProgramChange="117"/>
          <Patch Number="119" Name="Taiko Rim" ProgramChange="118"/>
          <Patch Number="120" Name="Cymbal" ProgramChange="119"/>
          <Patch Number="121" Name="Castanets" ProgramChange="120"/>
          <Patch Number="122" Name="Triangle" ProgramChange="121"/>
          <Patch Number="123" Name="Orch.Hit 1" ProgramChange="122"/>
          <Patch Number="124" Name="Telephone 1" ProgramChange="123"/>
          <Patch Number="125" Name="Bird Tweet" ProgramChange="124"/>
          <Patch Number="126" Name="MalletLoop" ProgramChange="125"/>
          <Patch Number="127" Name="FlyingToys" ProgramChange="126"/>
          <Patch Number="128" Name="Festival!" ProgramChange="127"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Piano">
        <PatchNameList>
          <Patch Number="001" Name="Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="Piano 1w">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="Piano 1d">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="18"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="Piano Str.">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="Dream">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="41"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="Piano 2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
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          </Patch>
          <Patch Number="002" Name="Piano 2w">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Piano 3">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Piano 3w">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="DetElGrPno">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="32"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="ElGrPiano1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="ElGrPiano2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="41"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="HonkeyTonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="OldUpright">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="E.Piano 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="E.Piano 1w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="Mellow EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="18"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="Soft EP">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="32"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="Hard EP">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="FM+AI EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="45"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="60's EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
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          </Patch>
          <Patch Number="006" Name="E.Piano 2w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="Detune EP2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="32"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="Hard FM EP">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="33"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="FM Legend">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="34"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="FM Phase">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="FM+Analog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="41"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="FM Koto EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="42"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="FM EP">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="45"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Harpsicord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Harpsi.w">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
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          </Patch>
          <Patch Number="007" Name="Harpsi.o">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="25"/>
              <ProgramChange Number="6"/>
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          </Patch>
          <Patch Number="007" Name="CoupleHps.">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="35"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Clav.">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="7"/>
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          </Patch>
          <Patch Number="008" Name="Clav.w">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
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          </Patch>
          <Patch Number="008" Name="Clav.Wah">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="27"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Pulse Clav">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="PierceClav">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Chromatic Percussion">
        <PatchNameList>
          <Patch Number="009" Name="Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Glocken">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Music Box">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Orgel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="Vibraphone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="Vibe w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="11"/>
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          <Patch Number="012" Name="Hard Vibe">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="45"/>
              <ProgramChange Number="11"/>
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          <Patch Number="013" Name="Marimba">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
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          <Patch Number="013" Name="Marimba w">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="013" Name="SineMarimb">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="013" Name="Balaphone1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
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          <Patch Number="013" Name="Balaphone2">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="013" Name="Log Drum">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="98"/>
              <ProgramChange Number="12"/>
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          <Patch Number="014" Name="Xylophone">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
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          <Patch Number="015" Name="Tubular">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
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          <Patch Number="015" Name="ChurchBell">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
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          <Patch Number="015" Name="Carillon">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
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          </Patch>
          <Patch Number="016" Name="Santur 1">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="016" Name="Santur 2">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="016" Name="Cymbalom">
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        </PatchNameList>
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      <PatchBank Name="XG Organ">
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          <Patch Number="017" Name="60's Org.1">
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          <Patch Number="017" Name="60's Org.3">
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          <Patch Number="017" Name="Organ Bass">
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          <Patch Number="017" Name="Organ 109">
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          <Patch Number="017" Name="Cheese Org">
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              <ControlChange Control="32" Value="66"/>
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          <Patch Number="018" Name="Lite Organ">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="019" Name="RotaryOrg">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="019" Name="RotaryOrgS">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
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          <Patch Number="019" Name="RotaryOrgF">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
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          <Patch Number="020" Name="ChurchOrg1">
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          <Patch Number="020" Name="ChurchOrg3">
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          <Patch Number="021" Name="Reed Org.1">
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              <ControlChange Control="32" Value="0"/>
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          <Patch Number="021" Name="Puff Org.">
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          <Patch Number="022" Name="AccordionF">
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          <Patch Number="024" Name="Bandoneon1">
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        </PatchNameList>
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      <PatchBank Name="XG Guitar">
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          <Patch Number="025" Name="VelHarmnix">
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          <Patch Number="025" Name="Ukulele">
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          <Patch Number="026" Name="12-Str.Gtr">
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          <Patch Number="026" Name="Mandolin">
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          <Patch Number="027" Name="Jazz Guitar">
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          <Patch Number="029" Name="Jazz Man">
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          <Patch Number="030" Name="OverDriveGt">
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          <Patch Number="031" Name="5th Dist.">
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          <Patch Number="031" Name="FeedbackG1">
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          <Patch Number="031" Name="FeedbackG2">
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          <Patch Number="032" Name="GtHarmonx1">
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          <Patch Number="032" Name="AcGtHarmnx">
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          <Patch Number="032" Name="GtHarmox2">
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      <PatchBank Name="XG Bass">
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          <Patch Number="033" Name="Uprght Bs.">
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              <ProgramChange Number="32"/>
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            </PatchMIDICommands>
          </Patch>
          <Patch Number="089" Name="Fantasia 2 ">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Warm Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Thick Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="16"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Soft Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="17"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Sine Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="18"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Horn Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Rotary Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="PolySynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="80sPolySyn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="Click Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="Analog Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="Square Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="67"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="SpaceVoice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="Heaven">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="Lite Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="Itopia">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="Cycle Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="67"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="BowedGlass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="Glacier">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="Glass Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="Metal Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="Tine Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="Panner Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="Halo Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Sweep Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Shwimmer">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="20"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Converge">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="27"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Polar Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Sweepy">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Celestial">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Synth Effects">
        <PatchNameList>
          <Patch Number="097" Name="Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="Clavi Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="45"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="Harmo Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="AfricaWood">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="96"/>
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          </Patch>
          <Patch Number="097" Name="Caribean">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="96"/>
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          </Patch>
          <Patch Number="098" Name="Soundtrack">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="Prologue">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="27"/>
              <ProgramChange Number="97"/>
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          </Patch>
          <Patch Number="098" Name="Ancestral">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Crystal">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="SynDrComp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="12"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Popcorn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="14"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Tiny Bell">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="18"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="RoundGlock">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="35"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="GlockChime">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="ClearBells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="41"/>
              <ProgramChange Number="98"/>
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          </Patch>
          <Patch Number="099" Name="ChoralBell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="42"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
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          <Patch Number="099" Name="Syn.Mallet">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="98"/>
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          <Patch Number="099" Name="SftCrystal">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="98"/>
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          </Patch>
          <Patch Number="099" Name="Loud Glock">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Xmas Bell">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="67"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="VibraBells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="68"/>
              <ProgramChange Number="98"/>
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          <Patch Number="099" Name="Digi Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="69"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Air Bells">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="70"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Bell Harp">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="71"/>
              <ProgramChange Number="98"/>
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          </Patch>
          <Patch Number="099" Name="Gamelimba">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="72"/>
              <ProgramChange Number="98"/>
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          <Patch Number="100" Name="Atmosphere">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
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          <Patch Number="100" Name="Warm Atmos">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="18"/>
              <ProgramChange Number="99"/>
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          <Patch Number="100" Name="HollowRels">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="19"/>
              <ProgramChange Number="99"/>
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          <Patch Number="100" Name="Nylon+EP">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="40"/>
              <ProgramChange Number="99"/>
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          <Patch Number="100" Name="Nylon Harp">
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              <ControlChange Control="0" Value="0"/>
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          <Patch Number="100" Name="Harpvox">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="99"/>
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          <Patch Number="100" Name="AmbientPad">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="99"/>
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          </Patch>
          <Patch Number="100" Name="Planet">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="67"/>
              <ProgramChange Number="99"/>
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          </Patch>
          <Patch Number="101" Name="Brightness">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="100"/>
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          </Patch>
          <Patch Number="101" Name="Fanta Bell">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="100"/>
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          </Patch>
          <Patch Number="101" Name="Smokey">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="100"/>
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          </Patch>
          <Patch Number="102" Name="Goblin">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Goblinson">
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              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="50s Sci-Fi">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Ring Pad">
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              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Ritual">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="67"/>
              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="ToHeaven">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="68"/>
              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Milky Way">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="69"/>
              <ProgramChange Number="101"/>
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              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Glisten">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Puffy">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="101"/>
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          <Patch Number="102" Name="Bell Choir">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="101"/>
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          </Patch>
          <Patch Number="103" Name="Echo Drops">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="Echo Pan 2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="8"/>
              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="Echo Pan 1">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="Echo Bell">
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          <Patch Number="103" Name="Big Panner">
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              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="WaterPiano">
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              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="Creation">
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              <ControlChange Control="0" Value="0"/>
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              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="Stardust">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="68"/>
              <ProgramChange Number="102"/>
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          <Patch Number="103" Name="ResoPanner">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="69"/>
              <ProgramChange Number="102"/>
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          <Patch Number="104" Name="StarTheme1">
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          <Patch Number="104" Name="Odyssey">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="103"/>
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        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Ethnic">
        <PatchNameList>
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="105" Name="Det.Sitar">
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              <ControlChange Control="32" Value="32"/>
              <ProgramChange Number="104"/>
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          <Patch Number="105" Name="Sitar 2">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="35"/>
              <ProgramChange Number="104"/>
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          <Patch Number="105" Name="Tambra">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="104"/>
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          </Patch>
          <Patch Number="105" Name="Tamboura">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
              <ProgramChange Number="104"/>
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          <Patch Number="106" Name="Banjo">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
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          </Patch>
          <Patch Number="106" Name="MutedBanjo">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="28"/>
              <ProgramChange Number="105"/>
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      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Room">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="BrushSwirl"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Castanet"/>
      <Note Number="31" Name="Soft Snare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Rock Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Fat Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare 1"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="LightSnare"/>
      <Note Number="41" Name="Process Tom"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Process Tom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Process Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Process Tom"/>
      <Note Number="48" Name="Process Tom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Process Tom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Rock">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="BrushSwirl"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Castanet"/>
      <Note Number="31" Name="Power Snare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Process Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Ambi.Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare 1"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="LightSnare"/>
      <Note Number="41" Name="Process Tom"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Process Tom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Process Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Process Tom"/>
      <Note Number="48" Name="Process Tom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Process Tom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Electro">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Rev.Cymbal"/>
      <Note Number="29" Name="Roll Snare1"/>
      <Note Number="30" Name="Zap 2"/>
      <Note Number="31" Name="Rock Snare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Dry Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Dance Kick"/>
      <Note Number="36" Name="Ambi.Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="PowerSnare"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="PowerSnare"/>
      <Note Number="41" Name="Syn Tom 1"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Syn Tom 1"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Syn Tom 1"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Syn Tom 1"/>
      <Note Number="48" Name="Syn Tom 1"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Syn Tom 1"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Analog">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Rev.Cymbal"/>
      <Note Number="29" Name="Roll Snare1"/>
      <Note Number="30" Name="Zap 2"/>
      <Note Number="31" Name="PowerSnare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Fat Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Syn Kick 1"/>
      <Note Number="36" Name="Syn Kick 1"/>
      <Note Number="37" Name="Syn Rim"/>
      <Note Number="38" Name="SynSnare 1"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="Syn Snare 2"/>
      <Note Number="41" Name="SynTom2 Lo"/>
      <Note Number="42" Name="CloseSynHH"/>
      <Note Number="43" Name="SynTom2 Lo"/>
      <Note Number="44" Name="CloseSynHH"/>
      <Note Number="45" Name="SynTom2 Lo"/>
      <Note Number="46" Name="OpenSyn HH"/>
      <Note Number="47" Name="SynTom2 Lo"/>
      <Note Number="48" Name="SynTom2 Lo"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="SynTom2 Lo"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="SynCowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="SynTom2 Hi"/>
      <Note Number="63" Name="SynTom2 Hi"/>
      <Note Number="64" Name="SynTom2 Hi"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="SynMaracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Syn Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Jazz">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="BrushSwirl"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Castanet"/>
      <Note Number="31" Name="Soft Snare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Rock Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Fat Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare 1"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="LightSnare"/>
      <Note Number="41" Name="Tom 1 Lo"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Tom 1 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom 1 Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Tom 1 Hi"/>
      <Note Number="48" Name="Tom 1 Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom 1 Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Brush">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="BrushSwirl"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Castanet"/>
      <Note Number="31" Name="Brush Slap"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Rock Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Punch Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Brush Slap"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="Brush Tap"/>
      <Note Number="41" Name="Brush Tom"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Brush Tom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Brush Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Brush Tom"/>
      <Note Number="48" Name="Brush Tom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Brush Tom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Spals Cym"/>
      <Note Number="56" Name="Cowbel"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="Classic">
      <Note Number="13" Name="Taiko Lo"/>
      <Note Number="14" Name="Taiko Lo"/>
      <Note Number="15" Name="Zap 2"/>
      <Note Number="16" Name="Timbales"/>
      <Note Number="17" Name="Scratch B"/>
      <Note Number="18" Name="Scratch B"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Snap"/>
      <Note Number="21" Name="Metronome2"/>
      <Note Number="22" Name="Tubular 3"/>
      <Note Number="23" Name="Cowbell"/>
      <Note Number="24" Name="Cowbell"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="BrushSwirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="BrushSwirl"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Castanet"/>
      <Note Number="31" Name="Soft Snare"/>
      <Note Number="32" Name="Stick Hit"/>
      <Note Number="33" Name="Rock Kick"/>
      <Note Number="34" Name="TightSnare"/>
      <Note Number="35" Name="Orch B.Drm"/>
      <Note Number="36" Name="Orch B.Drm"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Soft Snare"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="Soft Snare"/>
      <Note Number="41" Name="Tom 1 Lo"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Tom 1 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom 1 Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Tom 1 Hi"/>
      <Note Number="48" Name="Tom 1 Hi"/>
      <Note Number="49" Name="Orch Cym"/>
      <Note Number="50" Name="Tom 1 Hi"/>
      <Note Number="51" Name="Orch Cym"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cub"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Orch Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Orch Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="SynMaracas"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle L"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodblockM"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree 1"/>
    </NoteNameList>
    <NoteNameList Name="SANDARD">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Punch Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare 1 "/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="PicloSnare"/>
      <Note Number="41" Name="Tom 1 Lo"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Tom 1 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom 1 Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Lom 1 Hi"/>
      <Note Number="48" Name="Lom 1 Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom 1 Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="ROOM">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Ambi.Kick"/>
      <Note Number="36" Name="Ambi.Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Gated Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Ambi.Snare"/>
      <Note Number="41" Name="Tom 2 Lo"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Tom 2 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom 2 Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Lom 2 Hi"/>
      <Note Number="48" Name="Lom 2 Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom 2 Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="POWER">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Metal Kick"/>
      <Note Number="36" Name="Gated Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Gated Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Ambi.Snare"/>
      <Note Number="41" Name="ProcessTom"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="ProcessTom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="ProcessTom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="ProcessTom"/>
      <Note Number="48" Name="ProcessTom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="ProcessTom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="ELECTRIC">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Dance Kick"/>
      <Note Number="36" Name="Syn Kick 4"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Oil Drum"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Gated Snare"/>
      <Note Number="41" Name="Syn Tom 1"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Syn Tom 1"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Syn Tom 1"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Syn Tom 1"/>
      <Note Number="48" Name="Syn Tom 1"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Syn Tom 1"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="Rev.Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="ANALOG">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Syn Kick 3"/>
      <Note Number="36" Name="Syn Kick 3"/>
      <Note Number="37" Name="Syn Rim"/>
      <Note Number="38" Name="Syn Snare 1"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Syn Snare 2"/>
      <Note Number="41" Name="Syn Tom2 Lo"/>
      <Note Number="42" Name="CloseSyn HH"/>
      <Note Number="43" Name="Syn Tom2 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Syn Tom2 Lo"/>
      <Note Number="46" Name="OpenSyn HH"/>
      <Note Number="47" Name="Syn Tom2 Hi"/>
      <Note Number="48" Name="Syn Tom2 Hi"/>
      <Note Number="49" Name="OpenCyn HH"/>
      <Note Number="50" Name="Syn Tom2 Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="SynCowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="SynTom2 Hi"/>
      <Note Number="63" Name="SynTom2 Hi"/>
      <Note Number="64" Name="SynTom2 Hi"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="SynMaracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="DANCE">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Syn Kick 1"/>
      <Note Number="36" Name="Dance Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Gated Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Ambi.Snare"/>
      <Note Number="41" Name="Syn Tom 1"/>
      <Note Number="42" Name="CloseSyn HH"/>
      <Note Number="43" Name="Syn Tom 1"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="CloseSyn HH"/>
      <Note Number="46" Name="OpenSyn HH"/>
      <Note Number="47" Name="Syn Tom 1"/>
      <Note Number="48" Name="Syn Tom 1"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Syn Tom 1"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="Rev.Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="BrightBell"/>
      <Note Number="81" Name="BrightBell"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="JAZZ">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Dry Kick"/>
      <Note Number="36" Name="Real Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Dry Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Light Snare"/>
      <Note Number="41" Name="Tom 1 Lo"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Tom 1 Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom 1 Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Tom 1 Hi"/>
      <Note Number="48" Name="Tom 1 Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom 1 Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="BRUSH">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Zap 1"/>
      <Note Number="28" Name="Gun Shot 1"/>
      <Note Number="29" Name="Scratch Hi"/>
      <Note Number="30" Name="Scratch Lo"/>
      <Note Number="31" Name="Stick Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Dry Kick"/>
      <Note Number="36" Name="Real Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Brush Tap"/>
      <Note Number="39" Name="Brush Slap"/>
      <Note Number="40" Name="Brush Swish"/>
      <Note Number="41" Name="Brush Tom"/>
      <Note Number="42" Name="Close HH"/>
      <Note Number="43" Name="Brush Tom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Brush Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Brush Tom"/>
      <Note Number="48" Name="Brush Tom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Brush Tom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="ORCHESTRA">
      <Note Number="25" Name="RollSnare1"/>
      <Note Number="26" Name="FingerSnap"/>
      <Note Number="27" Name="Close HH"/>
      <Note Number="28" Name="Pedal HH"/>
      <Note Number="29" Name="Open Hi"/>
      <Note Number="30" Name="Ride Edge"/>
      <Note Number="31" Name="Stocl Hit"/>
      <Note Number="32" Name="Snap"/>
      <Note Number="33" Name="Metronome1"/>
      <Note Number="34" Name="Tubular 3"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Orch B. Drm"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Soft Snare"/>
      <Note Number="39" Name="Castanet"/>
      <Note Number="40" Name="Soft Snare"/>
      <Note Number="41" Name="Timpani"/>
      <Note Number="42" Name="Timpani"/>
      <Note Number="43" Name="Timpani"/>
      <Note Number="44" Name="Timpani"/>
      <Note Number="45" Name="Timpani"/>
      <Note Number="46" Name="Timpani"/>
      <Note Number="47" Name="Timpani"/>
      <Note Number="48" Name="Timpani"/>
      <Note Number="49" Name="Timpani"/>
      <Note Number="50" Name="Timpani"/>
      <Note Number="51" Name="Timpani"/>
      <Note Number="52" Name="Timpani"/>
      <Note Number="53" Name="Timpani"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Orch Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockL"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Taiko Lo"/>
      <Note Number="87" Name="Taiko Lo"/>
      <Note Number="88" Name="Applause"/>
    </NoteNameList>
    <NoteNameList Name="ETHNIC">
      <Note Number="25" Name="FingerSnap"/>
      <Note Number="26" Name="Tambourine"/>
      <Note Number="27" Name="Castanet"/>
      <Note Number="28" Name="Crash Cym"/>
      <Note Number="29" Name="RollSnare1"/>
      <Note Number="30" Name="Soft Snare"/>
      <Note Number="31" Name="Orch Cym"/>
      <Note Number="32" Name="Orch B. Drm"/>
      <Note Number="33" Name="JingleBell"/>
      <Note Number="34" Name="MarkTree 1"/>
      <Note Number="35" Name="MareTree2"/>
      <Note Number="36" Name="Taiko Lo"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Tsuzumi"/>
      <Note Number="39" Name="Tubular 2"/>
      <Note Number="40" Name="Claves"/>
      <Note Number="41" Name="Stick Hit"/>
      <Note Number="42" Name="Tsuzumi"/>
      <Note Number="43" Name="Tom 1 Hi"/>
      <Note Number="44" Name="Side Stick"/>
      <Note Number="45" Name="Gong Lo"/>
      <Note Number="46" Name="Gong Lo"/>
      <Note Number="47" Name="Gong Hi"/>
      <Note Number="48" Name="Gamelan 1"/>
      <Note Number="49" Name="Metal Bell"/>
      <Note Number="50" Name="Gamelan 1"/>
      <Note Number="51" Name="Udu"/>
      <Note Number="52" Name="Udu"/>
      <Note Number="53" Name="R.Timbal"/>
      <Note Number="54" Name="Lo Timbal"/>
      <Note Number="55" Name="Lo Timbal"/>
      <Note Number="56" Name="Tambourine"/>
      <Note Number="57" Name="Tabla 2"/>
      <Note Number="58" Name="Tabla 1"/>
      <Note Number="59" Name="Tabla 3"/>
      <Note Number="60" Name="Baya 2"/>
      <Note Number="61" Name="Baya 1"/>
      <Note Number="62" Name="Tom 1 Hi"/>
      <Note Number="63" Name="Tom 1 Hi"/>
      <Note Number="64" Name="Maracas"/>
      <Note Number="65" Name="Djembe"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Lo Timbal"/>
      <Note Number="68" Name="Timbales"/>
      <Note Number="69" Name="Hi Timbal"/>
      <Note Number="70" Name="Cowbel"/>
      <Note Number="71" Name="Hi Bongo"/>
      <Note Number="72" Name="Lo Bongo"/>
      <Note Number="73" Name="Palm Conga"/>
      <Note Number="74" Name="Open Conga"/>
      <Note Number="75" Name="Mute Conga"/>
      <Note Number="76" Name="Slap Conga "/>
      <Note Number="77" Name="Open Conga"/>
      <Note Number="78" Name="Open Conga"/>
      <Note Number="79" Name="Tambourine"/>
      <Note Number="80" Name="Open Conga"/>
      <Note Number="81" Name="Taiko Lo"/>
      <Note Number="82" Name="Taiko Lo"/>
      <Note Number="83" Name="Hi Bongo"/>
      <Note Number="84" Name="Agogo"/>
      <Note Number="85" Name="Agogo"/>
      <Note Number="86" Name="SynMaracas"/>
      <Note Number="87" Name="Whistle L"/>
      <Note Number="88" Name="Whistle L"/>
      <Note Number="89" Name="Mute Cuica"/>
      <Note Number="90" Name="Open Cuica"/>
      <Note Number="91" Name="Mute Triang"/>
      <Note Number="92" Name="Open Triang"/>
      <Note Number="93" Name="Guiro S"/>
      <Note Number="94" Name="Guiro L"/>
      <Note Number="95" Name="Cabasa"/>
      <Note Number="96" Name="Cabasa"/>
      <Note Number="97" Name="Claves"/>
      <Note Number="98" Name="WoodBlockL"/>
      <Note Number="99" Name="WoodBlockL"/>
    </NoteNameList>
    <NoteNameList Name="KICK&amp;SNARE">
      <Note Number="40" Name="Punch Kick"/>
      <Note Number="41" Name="Real Kick"/>
      <Note Number="42" Name="Fat Kick"/>
      <Note Number="43" Name="Fat Kick"/>
      <Note Number="44" Name="Crisp Kick"/>
      <Note Number="45" Name="Real Kick"/>
      <Note Number="46" Name="Punch Kick"/>
      <Note Number="47" Name="Real Kick"/>
      <Note Number="48" Name="Dry Kick"/>
      <Note Number="49" Name="Orch B. Drm"/>
      <Note Number="50" Name="Ambi.Kick"/>
      <Note Number="51" Name="Ambi.Kick"/>
      <Note Number="52" Name="Gated Kick"/>
      <Note Number="53" Name="Metal Kick"/>
      <Note Number="54" Name="Syn Kick 4"/>
      <Note Number="55" Name="Dance Kick"/>
      <Note Number="56" Name="Syn Kick 2"/>
      <Note Number="57" Name="Syn Kick 3"/>
      <Note Number="58" Name="Syn Kick 3"/>
      <Note Number="59" Name="Syn Kick 1"/>
      <Note Number="60" Name="Snare 1"/>
      <Note Number="61" Name="PicloSnare"/>
      <Note Number="62" Name="Snare 3"/>
      <Note Number="63" Name="TightSnare"/>
      <Note Number="64" Name="Snare 1"/>
      <Note Number="65" Name="Soft Snare"/>
      <Note Number="66" Name="Dry Snare"/>
      <Note Number="67" Name="LightSnare"/>
      <Note Number="68" Name="Gated Snare"/>
      <Note Number="69" Name="Ambi.Snare"/>
      <Note Number="70" Name="Gated Snare"/>
      <Note Number="71" Name="Rock Snare"/>
      <Note Number="72" Name="Gated Snare"/>
      <Note Number="73" Name="Gated Snare"/>
      <Note Number="74" Name="Ambi Snare"/>
      <Note Number="75" Name="Power Snare"/>
      <Note Number="76" Name="Gated Snare"/>
      <Note Number="77" Name="Snare 2"/>
      <Note Number="78" Name="OilDrum"/>
      <Note Number="79" Name="SynSnare 2"/>
      <Note Number="80" Name="SynSnare 1"/>
      <Note Number="81" Name="SynSnare 1"/>
      <Note Number="82" Name="SynSnare 2"/>
      <Note Number="83" Name="SynSnare 2"/>
      <Note Number="84" Name="Brush Tap"/>
      <Note Number="85" Name="Brush Tap"/>
      <Note Number="86" Name="Brush Slap"/>
      <Note Number="87" Name="Brush Slap"/>
      <Note Number="88" Name="Brush Slap"/>
      <Note Number="89" Name="BrushSwish"/>
      <Note Number="90" Name="BrushSwish"/>
      <Note Number="91" Name="Brush Swirl"/>
    </NoteNameList>
    <NoteNameList Name="SFX">
      <Note Number="31" Name="Scratch Lo"/>
      <Note Number="32" Name="Scratch Hi"/>
      <Note Number="33" Name="GtCutNois1"/>
      <Note Number="34" Name="GtCutNois2"/>
      <Note Number="35" Name="Chic 2"/>
      <Note Number="36" Name="Chic 1"/>
      <Note Number="37" Name="Bass Slide"/>
      <Note Number="38" Name="Gt Scratch"/>
      <Note Number="39" Name="Zap 1"/>
      <Note Number="40" Name="Gun Shot 1"/>
      <Note Number="41" Name="Scratch Hi"/>
      <Note Number="42" Name="Scratch Lo"/>
      <Note Number="43" Name="Stick Hit"/>
      <Note Number="44" Name="Snap"/>
      <Note Number="45" Name="Metronome1"/>
      <Note Number="46" Name="Tubular 3"/>
      <Note Number="47" Name="Gtr Slide"/>
      <Note Number="48" Name="GtCutNois1"/>
      <Note Number="49" Name="GtCutNois2"/>
      <Note Number="50" Name="StringSlap"/>
      <Note Number="51" Name="FingerSnap"/>
      <Note Number="52" Name="Lauching V"/>
      <Note Number="53" Name="Scream"/>
      <Note Number="54" Name="Punch"/>
      <Note Number="55" Name="Hart Beat"/>
      <Note Number="56" Name="Footstep 2"/>
      <Note Number="57" Name="Footstep 1"/>
      <Note Number="58" Name="Applause 1"/>
      <Note Number="59" Name="Door Creak"/>
      <Note Number="60" Name="Door Slap"/>
      <Note Number="61" Name="Scratch C"/>
      <Note Number="62" Name="MarcTree 2"/>
      <Note Number="63" Name="Car Engine"/>
      <Note Number="64" Name="Car Stop"/>
      <Note Number="65" Name="Car Pass"/>
      <Note Number="66" Name="Car Crash"/>
      <Note Number="67" Name="Siren"/>
      <Note Number="68" Name="Train "/>
      <Note Number="69" Name="White Noise"/>
      <Note Number="70" Name="Helicopter"/>
      <Note Number="71" Name="Jetstar"/>
      <Note Number="72" Name="Gun Shot 2"/>
      <Note Number="73" Name="MachineGun"/>
      <Note Number="74" Name="Laser Gun"/>
      <Note Number="75" Name="Explosion"/>
      <Note Number="76" Name="Dog"/>
      <Note Number="77" Name="Gallop"/>
      <Note Number="78" Name="Bird 1"/>
      <Note Number="79" Name="Rain"/>
      <Note Number="80" Name="Thunder"/>
      <Note Number="81" Name="Wind"/>
      <Note Number="82" Name="Seashore V"/>
      <Note Number="83" Name="Stream"/>
      <Note Number="84" Name="Bubble"/>
      <Note Number="85" Name="Kitty"/>
      <Note Number="86" Name="Bird 2"/>
      <Note Number="87" Name="Growl2"/>
      <Note Number="88" Name="Stadium"/>
      <Note Number="89" Name="Telephone 1"/>
      <Note Number="90" Name="Telephone 2"/>
    </NoteNameList>
    <NoteNameList Name="12 C/M">
      <Note Number="36" Name="Side Stick"/>
      <Note Number="37" Name="Snare 1"/>
      <Note Number="38" Name="Syn Claps"/>
      <Note Number="39" Name="Syn Tom 1"/>
      <Note Number="40" Name="Tom 1 Lo"/>
      <Note Number="41" Name="Close HH"/>
      <Note Number="42" Name="Tom 1 Lo"/>
      <Note Number="43" Name="Open HH"/>
      <Note Number="44" Name="Tom 1 Lo"/>
      <Note Number="45" Name="Open HH"/>
      <Note Number="46" Name="Tom 1 Lo"/>
      <Note Number="47" Name="Tom 1 Hi"/>
      <Note Number="48" Name="Crash Cym"/>
      <Note Number="49" Name="Tom 1 Hi"/>
      <Note Number="50" Name="Ride Edge"/>
      <Note Number="53" Name="Tambourine"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Palm Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Vibraslap"/>
      <Note Number="74" Name="Fat Kick"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Lauching V"/>
      <Note Number="77" Name="Scream"/>
      <Note Number="78" Name="Punch"/>
      <Note Number="79" Name="Heart Beat"/>
      <Note Number="80" Name="Footstep 2"/>
      <Note Number="81" Name="Footstep 1"/>
      <Note Number="82" Name="Applause 1"/>
      <Note Number="83" Name="Door Creak"/>
      <Note Number="84" Name="Door Slam"/>
      <Note Number="85" Name="Scratch Lo"/>
      <Note Number="86" Name="MarcTree 1"/>
      <Note Number="87" Name="Car Engine"/>
      <Note Number="88" Name="Car Stop"/>
      <Note Number="89" Name="Car Pass"/>
      <Note Number="90" Name="car Crash"/>
      <Note Number="91" Name="Siren"/>
      <Note Number="92" Name="Train"/>
      <Note Number="93" Name="WhiteNoise"/>
      <Note Number="94" Name="Helicopter"/>
      <Note Number="95" Name="Jetstar"/>
      <Note Number="96" Name="Gun Shot 2"/>
      <Note Number="97" Name="Machine Gun"/>
      <Note Number="98" Name="Laser Gun"/>
      <Note Number="99" Name="Explosion"/>
      <Note Number="100" Name="Dog"/>
      <Note Number="101" Name="Gallop"/>
      <Note Number="102" Name="Bird"/>
      <Note Number="103" Name="Rain"/>
      <Note Number="104" Name="Thunder"/>
      <Note Number="105" Name="Wind"/>
      <Note Number="106" Name="Seashore V"/>
      <Note Number="107" Name="Stream"/>
    </NoteNameList>
    <NoteNameList Name="GM Kit">
      <Note Number="24" Name="Rock Kick"/>
      <Note Number="25" Name="Rock Kick"/>
      <Note Number="26" Name="Rock Kick"/>
      <Note Number="27" Name="Rock Kick"/>
      <Note Number="28" Name="Rock Kick"/>
      <Note Number="29" Name="Snare 3"/>
      <Note Number="30" Name="Open HH"/>
      <Note Number="31" Name="Fat Kick"/>
      <Note Number="32" Name="Timbales"/>
      <Note Number="33" Name="Snare 1"/>
      <Note Number="34" Name="Roll Snare"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Process Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Rock Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Light Snare"/>
      <Note Number="41" Name="Tom Lo"/>
      <Note Number="42" Name="Tite HH"/>
      <Note Number="43" Name="Tom Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Tom Hi"/>
      <Note Number="48" Name="Tom Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cym 1"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Marcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Power Kit">
      <Note Number="24" Name="Ambi.Kick"/>
      <Note Number="25" Name="Ambi.Kick"/>
      <Note Number="26" Name="Ambi.Kick"/>
      <Note Number="27" Name="Ambi.Kick"/>
      <Note Number="28" Name="Ambi.Kick"/>
      <Note Number="29" Name="Rock Snare"/>
      <Note Number="30" Name="Open HH"/>
      <Note Number="31" Name="Gated Kick"/>
      <Note Number="32" Name="Timbales"/>
      <Note Number="33" Name="Tight Snare"/>
      <Note Number="34" Name="Rev.Snare1"/>
      <Note Number="35" Name="Gated Kick"/>
      <Note Number="36" Name="Metal Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="PowerSnare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Gated Snare"/>
      <Note Number="41" Name="ProcessTom"/>
      <Note Number="42" Name="Tite HH"/>
      <Note Number="43" Name="ProcessTom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Process Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="ProcessTom"/>
      <Note Number="48" Name="ProcessTom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="ProcessTom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Marcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanett"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Dance Kit">
      <Note Number="24" Name="Crisp Kick"/>
      <Note Number="25" Name="Crisp Kick"/>
      <Note Number="26" Name="Crisp Kick"/>
      <Note Number="27" Name="Crisp Kick"/>
      <Note Number="28" Name="Crisp Kick"/>
      <Note Number="29" Name="PicloSnare"/>
      <Note Number="30" Name="Open HH"/>
      <Note Number="31" Name="Syn Kick 2"/>
      <Note Number="32" Name="Side Stick"/>
      <Note Number="33" Name="TightSnare"/>
      <Note Number="34" Name="Rev.Snare1"/>
      <Note Number="35" Name="Ambi.Kick"/>
      <Note Number="36" Name="Dance Kick 1"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Syn Snare2"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Ambi.Snare"/>
      <Note Number="41" Name="ProcessTom"/>
      <Note Number="42" Name="Tite HH"/>
      <Note Number="43" Name="ProcessTom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="ProcessTom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="ProcessTom"/>
      <Note Number="48" Name="ProcessTom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="ProcessTom"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Marcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Analog Kit">
      <Note Number="24" Name="Syn Kick 3"/>
      <Note Number="25" Name="Syn Kick 3"/>
      <Note Number="26" Name="Syn Kick 3"/>
      <Note Number="27" Name="Syn Kick 3"/>
      <Note Number="28" Name="Syn Kick 3"/>
      <Note Number="29" Name="SynSnare 2"/>
      <Note Number="30" Name="OpenSyn HH"/>
      <Note Number="31" Name="Dance Kick"/>
      <Note Number="32" Name="Timbales"/>
      <Note Number="33" Name="Ambi.Snare"/>
      <Note Number="34" Name="Rev.Snare1"/>
      <Note Number="35" Name="Crisp Kick"/>
      <Note Number="36" Name="SynKick 1"/>
      <Note Number="37" Name="Syn Rim"/>
      <Note Number="38" Name="Syn Snare1"/>
      <Note Number="39" Name="Syn Claps"/>
      <Note Number="40" Name="LightSnare"/>
      <Note Number="41" Name="SynTom1 Lo"/>
      <Note Number="42" Name="CloseSynHH"/>
      <Note Number="43" Name="Syn Tom1 Lo"/>
      <Note Number="44" Name="CloseSyn HH"/>
      <Note Number="45" Name="SynTom1 Lo"/>
      <Note Number="46" Name="Open SynHH"/>
      <Note Number="47" Name="SynTom1 Lo"/>
      <Note Number="48" Name="SynTom1 Lo"/>
      <Note Number="49" Name="Open SynHH"/>
      <Note Number="50" Name="SynTom1 Lo"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="SynTom1 Hi"/>
      <Note Number="63" Name="SynTom1 Hi"/>
      <Note Number="64" Name="SynTom1 Hi"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="SynMarcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Syn Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Jazz Kit">
      <Note Number="24" Name="Crisp Kick"/>
      <Note Number="25" Name="Crisp Kick"/>
      <Note Number="26" Name="Crisp Kick"/>
      <Note Number="27" Name="Crisp Kick"/>
      <Note Number="28" Name="Crisp Kick"/>
      <Note Number="29" Name="Snare 4"/>
      <Note Number="30" Name="Open HH"/>
      <Note Number="31" Name="Ambi.Kick"/>
      <Note Number="32" Name="Timbales"/>
      <Note Number="33" Name="RollSnare2"/>
      <Note Number="34" Name="RollSnare1"/>
      <Note Number="35" Name="Punch Kick"/>
      <Note Number="36" Name="Rock Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Soft Snare"/>
      <Note Number="39" Name="Hand Claps"/>
      <Note Number="40" Name="Snare 2"/>
      <Note Number="41" Name="Tom Lo"/>
      <Note Number="42" Name="Tite HH"/>
      <Note Number="43" Name="Tom Lo"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Tom Lo"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Tom Hi"/>
      <Note Number="48" Name="Tom Hi"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Tom Hi"/>
      <Note Number="51" Name="Ride Edge"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Marcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Brush Kit">
      <Note Number="24" Name="Crisp Kick"/>
      <Note Number="25" Name="Crisp Kick"/>
      <Note Number="26" Name="Crisp Kick"/>
      <Note Number="27" Name="Crisp Kick"/>
      <Note Number="28" Name="Crisp Kick"/>
      <Note Number="29" Name="FingerSnap"/>
      <Note Number="30" Name="Open HH"/>
      <Note Number="31" Name="Ambi.Kick"/>
      <Note Number="32" Name="Timbales"/>
      <Note Number="33" Name="Brush Slap"/>
      <Note Number="34" Name="RollSnare1"/>
      <Note Number="35" Name="Punch Kick"/>
      <Note Number="36" Name="Rock Kick"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Brush Tap"/>
      <Note Number="39" Name="Brush Slap"/>
      <Note Number="40" Name="Brush Swish"/>
      <Note Number="41" Name="Brush Tom"/>
      <Note Number="42" Name="Tite HH"/>
      <Note Number="43" Name="Brush Tom"/>
      <Note Number="44" Name="Pedal HH"/>
      <Note Number="45" Name="Brush Tom"/>
      <Note Number="46" Name="Open HH"/>
      <Note Number="47" Name="Brush Tom"/>
      <Note Number="48" Name="Brush Tom"/>
      <Note Number="49" Name="Crash Cym"/>
      <Note Number="50" Name="Brush Tom"/>
      <Note Number="51" Name="Ride Cym 2"/>
      <Note Number="52" Name="China Cym"/>
      <Note Number="53" Name="Ride Cym 1"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Edge"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Marcacas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodBlock2"/>
      <Note Number="77" Name="WoodBlock3"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="Mute Triang"/>
      <Note Number="81" Name="Open Triang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="Bell Tree"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Orch Kit">
      <Note Number="24" Name="Tite HH"/>
      <Note Number="25" Name="Tite HH"/>
      <Note Number="26" Name="Tite HH"/>
      <Note Number="27" Name="Tite HH"/>
      <Note Number="28" Name="Pedal HH"/>
      <Note Number="29" Name="Open HH"/>
      <Note Number="30" Name="Ride Edge"/>
      <Note Number="31" Name="Real Kick"/>
      <Note Number="32" Name="Real Kick"/>
      <Note Number="33" Name="Real Kick"/>
      <Note Number="34" Name="Real Kick"/>
      <Note Number="35" Name="Real Kick"/>
      <Note Number="36" Name="Timpani"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="RollSnare2"/>
      <Note Number="39" Name="Castanet"/>
      <Note Number="40" Name="RollSnare2"/>
      <Note Number="41" Name="Timpani"/>
      <Note Number="42" Name="Timpani"/>
      <Note Number="43" Name="Timpani"/>
      <Note Number="44" Name="Timpani"/>
      <Note Number="45" Name="Timpani"/>
      <Note Number="46" Name="Timpani"/>
      <Note Number="47" Name="Timpani"/>
      <Note Number="48" Name="Timpani"/>
      <Note Number="49" Name="Timpani"/>
      <Note Number="50" Name="Timpani"/>
      <Note Number="51" Name="Timpani"/>
      <Note Number="52" Name="Timpani"/>
      <Note Number="53" Name="Timpani"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cym"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cym"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Orch Cym"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Open Conga"/>
      <Note Number="64" Name="Open Conga"/>
      <Note Number="65" Name="Hi Timbal"/>
      <Note Number="66" Name="Lo Timbal"/>
      <Note Number="67" Name="Agogo"/>
      <Note Number="68" Name="Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Whistle S"/>
      <Note Number="72" Name="Whistle L"/>
      <Note Number="73" Name="Guiro S"/>
      <Note Number="74" Name="Guiro L"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="WoodblockM"/>
      <Note Number="77" Name="WoodBlockL"/>
      <Note Number="78" Name="Mute Cuica"/>
      <Note Number="79" Name="Open Cuica"/>
      <Note Number="80" Name="MuteTriang"/>
      <Note Number="81" Name="OpenTriang"/>
      <Note Number="82" Name="Cabasa"/>
      <Note Number="83" Name="JingleBell"/>
      <Note Number="84" Name="MarcTree1"/>
      <Note Number="85" Name="Castanet"/>
      <Note Number="86" Name="Side Stick"/>
      <Note Number="87" Name="Taiko Lo"/>
    </NoteNameList>
    <NoteNameList Name="Perc Kit">
      <Note Number="24" Name="Hi Bongo"/>
      <Note Number="25" Name="Hi Bongo"/>
      <Note Number="26" Name="Hi Bongo"/>
      <Note Number="27" Name="Hi Bongo"/>
      <Note Number="28" Name="Hi Bongo"/>
      <Note Number="29" Name="Lo Bongo"/>
      <Note Number="30" Name="Tambourine"/>
      <Note Number="31" Name="Agogo"/>
      <Note Number="32" Name="VocalSnr1"/>
      <Note Number="33" Name="Agogo"/>
      <Note Number="34" Name="Slap Bongo"/>
      <Note Number="35" Name="WoodblockL"/>
      <Note Number="36" Name="Claves"/>
      <Note Number="37" Name="WoodBlockM"/>
      <Note Number="38" Name="Cowbell"/>
      <Note Number="39" Name="WoodBlockH"/>
      <Note Number="40" Name="Castanet"/>
      <Note Number="41" Name="Baya 2"/>
      <Note Number="42" Name="Cabasa"/>
      <Note Number="43" Name="Baya 1"/>
      <Note Number="44" Name="Maracas"/>
      <Note Number="45" Name="Baya 2"/>
      <Note Number="46" Name="Cabasa"/>
      <Note Number="47" Name="Tabla 3"/>
      <Note Number="48" Name="Tabla 2"/>
      <Note Number="49" Name="Vibraslap"/>
      <Note Number="50" Name="Tabla 1"/>
      <Note Number="51" Name="MuteTriang"/>
      <Note Number="52" Name="Orch B.Drm"/>
      <Note Number="53" Name="Open Triang"/>
      <Note Number="54" Name="Guiro S"/>
      <Note Number="55" Name="JingleBell"/>
      <Note Number="56" Name="Guiro L"/>
      <Note Number="57" Name="Bell Tree"/>
      <Note Number="58" Name="Thing"/>
      <Note Number="59" Name="Maracas"/>
      <Note Number="60" Name="Hand Claps"/>
      <Note Number="61" Name="Syn Claps"/>
      <Note Number="62" Name="Scratch Lo"/>
      <Note Number="63" Name="Scratch Hi"/>
      <Note Number="64" Name="ScratchDbl"/>
      <Note Number="65" Name="Whistle S"/>
      <Note Number="66" Name="Whistle L"/>
      <Note Number="67" Name="Slap Conga"/>
      <Note Number="68" Name="Mute Conga"/>
      <Note Number="69" Name="Open Conga"/>
      <Note Number="70" Name="Open Conga"/>
      <Note Number="71" Name="Mute Cuica"/>
      <Note Number="72" Name="Open Cuica"/>
      <Note Number="73" Name="Timbales"/>
      <Note Number="74" Name="R-Timbal"/>
      <Note Number="75" Name="Hi Timbal"/>
      <Note Number="76" Name="Low Timbal"/>
      <Note Number="77" Name="Syn Claves"/>
      <Note Number="78" Name="Syn Cowbel"/>
      <Note Number="79" Name="FingerSnap"/>
      <Note Number="80" Name="Taiko Hi"/>
      <Note Number="81" Name="Taiko Lo"/>
      <Note Number="82" Name="Zap 2"/>
      <Note Number="83" Name="RollSnare1"/>
      <Note Number="84" Name="RollSnare2"/>
      <Note Number="85" Name="Orch Crash"/>
      <Note Number="86" Name="Orch Crash"/>
      <Note Number="87" Name="Orch Hit"/>
      <Note Number="88" Name="Orch Hit"/>
      <Note Number="89" Name="Orch Hit"/>
      <Note Number="90" Name="Orch Hit"/>
      <Note Number="91" Name="Orch Hit"/>
      <Note Number="92" Name="Orch Hit"/>
      <Note Number="93" Name="Orch Hit"/>
      <Note Number="94" Name="Orch Hit"/>
      <Note Number="95" Name="Orch Hit"/>
      <Note Number="96" Name="Orch Hit"/>
      <Note Number="97" Name="Orch Hit"/>
      <Note Number="98" Name="Orch Hit"/>
      <Note Number="99" Name="Orch Hit"/>
      <Note Number="100" Name="Orch Hit"/>
      <Note Number="101" Name="Orch Hit"/>
      <Note Number="102" Name="Orch Hit"/>
      <Note Number="103" Name="Orch Hit"/>
      <Note Number="104" Name="Orch Hit"/>
      <Note Number="105" Name="Orch Hit"/>
    </NoteNameList>
  </MasterDeviceNames>
</MIDINameDocument>
